
iPhone SDK 3 Programming
Advanced Mobile Development for Apple iPhone and iPod touch
- English
- PDF
- Available on iOS & Android
About this book
Get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch
Apple's iPhone is the hottest mobile device on the planet. More than one million iPhone 3G phones were sold in the first three days of release and millions more are sure to be in the hands of iPhone fans each year. Apple's iPhone SDK has been updated and includes more than one thousand new APIs that developers will want to get their hands on.
iPhone SDK 3 Programming shows you how to build great applications for the iPhone and iPod Touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective-C and Cocoa programming, and then guides you through building programs with Apple's iPhone SDK 3.
- Covers the complete application development process, and highlights all the key device features including the camera, location awareness, and more
- Completely revised and redesigned with more than 100 new pages of content
- iPhone's new SDK release contains more than one thousand new APIs you will want to use right away
- Includes a focused introduction to the Objective-C language and Cocoa frameworks that new iPhone developers need
With this advanced resource, you'll get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch.
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Information
Table of contents
- CONTENTS
- PREFACE
- 1 Getting Started
- 2 Objective-C and Cocoa
- 3 Collections
- 4 Anatomy of an iPhone Application
- 5 The View
- 6 Controls
- 7 View Controllers
- 8 Special-Purpose Views
- 9 Table View
- 10 File Management
- 11 Working with Databases
- 12 XML Processing
- 13 Location Awareness
- 14 Working with Devices
- 15 Internationalization
- 16 Custom UI Components
- 17 Advanced Networking
- 18 Working with the Address Book Database
- 19 Core Data
- 20 Undo Management
- 21 Copy and Paste
- APPENDICES
- A Saving and Restoring App State
- B Invoking External Applications
- C App Store Distribution
- D Using XCode
- E Unit Testing
- F Working with Interface Builder
- REFERENCES AND BIBLIOGRAPHY
- Bibliography
- INDEX