
- English
- ePUB (mobile friendly)
- Available on iOS & Android
MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition
About this book
MAXON CINEMA 4D R19 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R19 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R19 textbook caters to the needs of both the novice and the advance users of CINEMA 4D R19. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing.
This book features two projects based on the tools and concepts covered in the book.
Following are the additional features of this book:
- Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation.
- The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation.
- The first page of every chapter summarizes the topics that are covered in it.
- Step-by-step instructions that guide the users through the learning process.
- Additional information is provided throughout the book in the form of notes and tips.
- Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
- Technical support by contacting [email protected].
- Additional learning resources available at http://cinema4dexperts.blogspot.com.
Brief Table of Contents
Chapter 1: Exploring MAXON CINEMA 4D R19 Studio Interface
Chapter 2: Working with Splines
Chapter 3: Introduction to Polygon Modeling
Chapter 4: Sculpting
Chapter 5: Texturing
Chapter 6: Lighting
Chapter 7: Rigging
Chapter 8: Animation
Chapter 9: Introduction to UV Mpping
Chapter 10: Composting in 3D Objects
Chapter 11: Rendering
Chapter 12: MoGraph
Chapter 13: Working with XPresso
Project 1: Creating an Indoor Scene
Project 2: Texturing an Indoor Scene
Index
Information
Table of contents
- Front Matter
- Chapter 1: Exploring MAXON CINEMA 4D R19 Studio Interface
- Chapter 2: Working with Splines
- Chapter 3: Introduction to Polygon Modeling
- Chapter 4: Sculpting
- Chapter 5: Texturing
- Chapter 6: Lighting
- Chapter 7: Rigging
- Chapter 8: Animation
- Chapter 9: Introduction to UV Mpping
- Chapter 10: Composting in 3D Objects
- Chapter 11: Rendering
- Chapter 12: MoGraph
- Chapter 13: Working with XPresso
- Project 1: Creating an Indoor Scene
- Project 2: Texturing an Indoor Scene
- Last Pages
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