
eBook - ePub
Design as Democracy
Techniques for Collective Creativity
- 344 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Design as Democracy
Techniques for Collective Creativity
About this book
Winner of the Environmental Design Research Association's 2018 Book Award
How can we design places that fulfill urgent needs of the community, achieve environmental justice, and inspire long-term stewardship? By bringing community members to the table, we open up the possibility of exchanging ideas meaningfully and transforming places powerfully. Collaboration like this is hands-on democracy in action. It's up close. It's personal. For decades, participatory design practices have helped enliven neighborhoods and promote cultural understanding. Yet, many designers still rely on the same techniques that were developed in the 1950s and 60s. These approaches offer predictability, but hold waning promise for addressing current and future design challenges. Design as Democracy: Techniques for Collective Creativity is written to reinvigorate democratic design, providing inspiration, techniques, and case stories for a wide range of contexts.
Edited by six leading practitioners and academics in the field of participatory design, with nearly 50 contributors from around the world, Design as Democracy shows how to design with communities in empowering and effective ways. The flow of the book's nine chapters reflects the general progression of community design process, while also encouraging readers to search for ways that best serve their distinct needs and the culture and geography of diverse places. Each chapter presents a series of techniques around a theme, from approaching the initial stages of a project, to getting to know a community, to provoking political change through strategic thinking. Readers may approach the book as they would a cookbook, with recipes open to improvisation, adaptation, and being created anew.
Design as Democracy offers fresh insights for creating meaningful dialogue between designers and communities and for transforming places with justice and democracy in mind.
How can we design places that fulfill urgent needs of the community, achieve environmental justice, and inspire long-term stewardship? By bringing community members to the table, we open up the possibility of exchanging ideas meaningfully and transforming places powerfully. Collaboration like this is hands-on democracy in action. It's up close. It's personal. For decades, participatory design practices have helped enliven neighborhoods and promote cultural understanding. Yet, many designers still rely on the same techniques that were developed in the 1950s and 60s. These approaches offer predictability, but hold waning promise for addressing current and future design challenges. Design as Democracy: Techniques for Collective Creativity is written to reinvigorate democratic design, providing inspiration, techniques, and case stories for a wide range of contexts.
Edited by six leading practitioners and academics in the field of participatory design, with nearly 50 contributors from around the world, Design as Democracy shows how to design with communities in empowering and effective ways. The flow of the book's nine chapters reflects the general progression of community design process, while also encouraging readers to search for ways that best serve their distinct needs and the culture and geography of diverse places. Each chapter presents a series of techniques around a theme, from approaching the initial stages of a project, to getting to know a community, to provoking political change through strategic thinking. Readers may approach the book as they would a cookbook, with recipes open to improvisation, adaptation, and being created anew.
Design as Democracy offers fresh insights for creating meaningful dialogue between designers and communities and for transforming places with justice and democracy in mind.
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Yes, you can access Design as Democracy by David de la Pena, Diane Jones Allen, Randolph T. Hester, Jeffrey Hou, Laura J. Lawson, Marcia J. McNally, David de la Pena,Diane Jones Allen,Randolph T. Hester,Jeffrey Hou,Laura J. Lawson,Marcia J. McNally,Randolph T. Hester, Jr. in PDF and/or ePUB format, as well as other popular books in Social Sciences & Education Theory & Practice. We have over one million books available in our catalogue for you to explore.
Information

1
Suiting Up to Shed
Participatory designers provide a personal perspective that has the potential to greatly influence design outcomes. Upon hearing about a project designers begin generating ideas, and these initial ideas often help us determine what needs to be investigated, how to approach the work, and which questions to ask. Suiting up to shed focuses on techniques that prepare the design team for self-conscious, aware engagement.
A commitment to engage with community means that the team, collectively and individually, is a participant with formative experiences, values, and ideas. To suit up is to ready yourself and your team for the role you will play given the project at hand, but also to shed the pretense that participatory design is a neutral process and the designer is a neutral facilitator. As such it is important to figure out who you are, whom you are working with, and what you expect to be the underlying site and community issues. But how to do this? What will help you check your expectations and open yourself to seeing the communityâs values and uniqueness?
GETTING OURSELVES READY
Slowing down at the very beginning offers opportunities to test assumptions, ground information, and build a stronger network of participants and collaborators. Many community-based projects are complex in nature and require multiple perspectives and skill sets. The teamâs roles, relationships, expectations, and structure need to be mapped out. Similarly, the team needs to articulate the design process it will use and then communicate this to all members so that they will know when and how they can plan to take part. This often involves the team pretesting its standard proceduresâfrom how data are collected to design generationâto better tailor them to the particularlity of people and place.
ME RELATIVE TO YOU
In addition to getting our initial impulses on the table we need to know the lens through which we see and respond to a place and its people. This lens consists of our values, which are often the root of what impelled us to become designers in the first place. However, our values may or may not mesh with those of the community. There are techniques for drawing out a designerâs own inspirations, personal working style, demographic profile, spatial preferences, and everyday life behavior patterns. Whether you are an experienced designer with many past projects to draw from or a young designer just starting out, part of the unique contribution you bring to a project comes from within.
Once we are clear on who we are, we can see our position in society relative to the cultural and economic context of the community in which we plan to work. This in turn equips us with empathy rather than sympathy. This distinction is important because designers can find themselves in communities with acute needs that have been repeatedly ignored. Although providing technical assistance to a community in need is a critical role of participatory design, responding with sorrow or pity hampers oneâs effectiveness. Sympathy, even when it is grounded in understanding, can subtly convey to residents that only the designerâs expertise counts. Another pitfall lies in creating a patronizing process that diminishes the communityâs self-worth.
TECHNIQUES TO SUIT UP AND SHED
The techniques in this chapter are about preparation as much as participation. Some are appropriate to undertake every time your team begins a project; some are personal explorations that you will need to work through if you havenât already done so. In âWhatâs in It for Us?â Julie Stevens provides a technique to develop a team road map that members can rely on to anchor their involvement. Randolph T. Hester Jr., in âI Am Someone Who,â offers a simple test of the designerâs attitudes and practices to maximize the designerâs effectiveness. Sungkyung Lee and Laura J. Lawson illustrate how a team can explore its assumptions about a locale in âChallenging the Blank Slate.â The technique âEnvironmental Autobiography Adaptationsâ provides two alternative approaches to reconnecting with oneâs childhood places using self-guided hypnosis and environmental autobiography. In âFinding Yourself in the Censusâ Marcia J. McNally proposes a simple way to contextualize oneself by working up a demographic profile and then comparing it with similar data on the community. âConsume, Vend, and Produceâ allows the designer to identify commonplace and frequently overlooked activities, while recognizing things that are out of the ordinary.
Technique 1.1
WHATâS IN IT FOR US? DESIGNING A DURABLE TEAM
When it comes to community design, one person canât do it allâwe need teams as dynamic as the communities with whom we work. However, it is difficult to assemble and maintain a team, especially for long-term-engagement projects that evolve in scope and require new inputs of skill and expertise. If you are the leader, you must continually evaluate the needs of the project, the abilities of teammates, and, most importantly, the human connections among members of the design team and community. Because successful teams often form around shared interests and ethics, determining mutual rewardsâor team members defining Whatâs in It for Usâcan be a critical technique for developing and managing a team.
Instructions
- In order to understand the expertise, skills, and resources needed, first map out the project. What is the purpose? What will you need to achieve it?
- As the leader with the responsibility of building the team, clarify your own strengths and shortcomings in terms of organization, communication, project management, professional expertise, and so forth. You should know what is motivating youâwhat is in it for you?
- Make sure you also understand wh...
Table of contents
- Cover
- Title Page
- Copyright
- Contents
- Acknowledgments
- Introduction
- Chapter 1: Suiting Up to Shed
- Chapter 2: Going to the Peopleâs Coming
- Chapter 3: Experting: They Know, We Know, and Together We Know Better, Later
- Chapter 4: Calming and Evoking
- Chapter 5: âYeah! Thatâs What We Should Doâ
- Chapter 6: Co-generating
- Chapter 7: Engaging the Making
- Chapter 8: Testing, Testing, Can You Hear Me? Do I Hear You Right?
- Chapter 9: Putting Power to Good Use, Delicately and Tenaciously
- Conclusion
- Contributor Biographies
- Index