Before the corona crisis, I would never have dreamed that improvisational theatre online could be possible, let alone fun. But in the spring of 2020, it was all about “yes, and …” or no longer have any income … which definitely made the decision to get involved in this new professional adventure easier (Figure 1.1).
Technology
The videoconferencing tool “Zoom” (www.zoom.us) was helpful in the realisation of the initial ideas. It is very likely that there will be more providers with similar platforms in the future. The decisive factor with Zoom, however, was that you could see all participants (at least with a manageable group size) at the same time, as well as the possibility to run “breakout sessions.” This made it feasible to work with groups methodically in a way that was quite similar to a normal face-to-face workshop.
An important function is that you can turn off your own camera and change the settings (“Hide Non-Video Participantso”), so that only participants with the camera switched on are visible. This creates a stage-like situation in which, for example, two or more players improvise, play a scene with each other or play a role-playing game. The actors are visible, but not the spectators; however, the spectators remain audible when needed.
Apart from Zoom and the digital pinboard “Padlet” (www.padlet.com), I rarely use other online tools. The idea is that in my workshop, interaction always comes first and the technology should remain in the background.
Interaction – camera and microphone on
In order to be able to work really interactively, small groups are needed. That is why I work online with a maximum of 14 participants and focus on the lively activity together, the constant exchange with the participants or animated dialogue between them.
Times must also be adjusted, as online teaching is actually demanding and quite exhausting. Ideal are blocks of a maximum of 3 1/2 hours per day (including 30-minute break). Daily units of 90 minutes distributed over several days also works well. If there’s no alternative, I will also work online for a whole day and plan longer breaks for this. In addition, it is important that the participants are alone in their rooms and cannot be disturbed.
A necessary prerequisite for effective online work is that the participants leave their camera switched on. In order to be in contact with all participants, I almost always switch on the gallery view. Even when I am presenting myself, I try to keep an eye on all participants as much as possible, see their reactions and receive immediate feedback on the process.
Contrary to all official advice, I don’t look at the camera, but at the participants. Their immediate feedback is more important to me because I can straight away refer to a smile or a frown and ask, clarify, build on consent, etc. Through this contact, the participants feel addressed and seen. Ideally, however, the camera should be mounted in such a way that more or less a feeling of eye contact is created.
Also going against the current “received wisdom,” I ask the participants to leave their microphones on most of the time. On the one hand, this allows them to get involved spontaneously, and on the other hand, the background sounds create a lively conversation space that is sooth-ingly reminiscent of “normal” interaction situations: you can hear very real people laughing, breathing, sighing, harrumphing, etc. For me as a trainer, this feedback is important to get a sense of the dynamics and the process, that is, as monitoring information, so that real interactive and spontaneous collaboration can be created.
In order to avoid unnecessary background noise, I’ll usually invite the participants to look for a quiet and undisturbed workplace for the workshop and to ensure that no other people are present in the room.
This also makes it easier for participants to ask questions, volunteer for exercises, express themselves and experiment. I therefore also invite them to speak up at any time, as in a face-to-face workshop, without raising their hands first. This sometimes leads to two people starting to speak simultaneously. Most of the time, this only lasts a moment – it’s worth it for the spontaneous expression and vibrancy that can enter the virtual space.
A major disadvantage of online workshops is that the participants are relatively easily distracted and also answer their emails, for example. This is one reason why many people are so exhausted after an online day: multitasking is and remains very strenuous. This makes it all the more important that the participants can be active and feel involved or, to a certain extent, jointly responsible for the joint success. This is much easier in shorter time blocks and allows participants to concentrate and get involved better. People can be “activated” by, for example:
- questions
- addressing participants directly
- exercises and role-playing games
- breakout sessions