Designing Interactions for Music and Sound
eBook - ePub

Designing Interactions for Music and Sound

  1. 208 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Designing Interactions for Music and Sound

About this book

Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health.

As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism, i.e. the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music; soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia.

Collectively, the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers, researchers and practitioners.

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Yes, you can access Designing Interactions for Music and Sound by Michael Filimowicz in PDF and/or ePUB format, as well as other popular books in Media & Performing Arts & Music. We have over one million books available in our catalogue for you to explore.

Information

Year
2022
Print ISBN
9780367691370
eBook ISBN
9781000575972
Edition
1
Subtopic
Music

Table of contents

  1. Cover
  2. Half Title
  3. Series
  4. Title
  5. Copyright
  6. Contents
  7. List of Figures
  8. List of Tables
  9. Contributors Bios
  10. Volume Introduction
  11. Acknowledgment
  12. 1 Designing Interactive Musical Interfaces
  13. 2 Collective Controllerism: A Non-Musician’s Perspective of Interactive Dance as Controllerist Practice
  14. 3 Compute and Resonate: An Ongoing Experiment in Creating Acid Music Using Accessible Artificial Intelligence and Computer-Based Generative Tools
  15. 4 Sonic Poetics of the Tidal Flats
  16. 5 Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach
  17. 6 Embodied Listening within Geolocative Sonic Art
  18. 7 Sound Mixed Reality Prompts for People With Dementia: A Familiar and Meaningful Experience
  19. 8 Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality
  20. Index