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This book posits adaptations as 'hideous progeny,' Mary Shelley's term for her novel, Frankenstein . Like Shelley's novel and her fictional Creature, adaptations that may first be seen as monstrous in fact compel us to shift our perspective on known literary or film works and the cultures that gave rise to them.
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Art GeneralPart I
Journeys and Authorship
1
âItâs Alive!â: The Monster and the Automaton as Film and Filmmakers
If hideous progeny and the mutating narrative of the Frankenstein story can be considered a critical lens for understanding adaptation, the films Gods and Monsters and Hugo demonstrate an obsession with artistic progeny and offer an analogy between textual adaptation and the ability to shift perspectives on earlier life and work. In the narrative of Gods and Monsters (1998) and Hugo (2011), filmmakers are seen as refashioning materials in life and art. In fact, the films are strikingly similar: They both fictionalize the life of an important director in cinema history, James Whale (Ian McKellan) and George MĂŠliès (Ben Kingsley) respectively. These directors are, as the stories told in these films begin, lostâalienated and depressed. Having repressed the experiences of their early filmmaking successes as these gave way to personal trauma, the two men are brought back to life by the workings of another male figure who has his own personal psychological agenda; Clay Boone (Brendan Fraser) and Hugo (Asa Butterfield) seek meaning in their lives after having been left or abandoned by their fathers. Redeemed and revivified by their relationship with the boys they encounter, Whale and MĂŠliès come to terms with their past: they ârejoin the living,â in the case of MĂŠliès, and rest in peace, in the case of Whale, who commits suicide after confronting his guilt and regret surrounding past (Barnard) and present (Clay) âcreaturesâ he has loved. However, as I hope to show, both films explore the relationship between the magical and the monstrous, affirming the power of âhideous progenyâ to reveal new ways of seeing the past and the present.
An adaptation of Christopher Bramâs novel Father of Frankenstein, Bill Condonâs Gods and Monsters cites James Whaleâs Frankenstein (1931) and Bride of Frankenstein (1935), inviting âa complicated audience response through allusion to a string of media images and cultural memoriesâ (Tsika 47). Bramâs 1995 novel fictionally renders the final days of James Whale before his (real-life) suicide in 1957. The book was later renamed Gods and Monsters after the success of the 1998 film apparently warranted a retitling of the novel, an illustration of how commercial interests can guide the fate of a literary or film text or adaptation.
Like the winding course of the myth of Frankenstein, Scorseseâs Hugo is about changes in personal and textual identity and thus functions nicely to supplement a discussion of âmonstrousâ changes in the human and cinematic worlds. Both Gods and Monsters and Hugo invite a critical practice of examining works in dialogue that offer different perspectives on known stories or canonic works. They also exemplify a unique conception of what constitutes sources for adaptations, following Kyle Meikleâs provocative essay âRematerializing Adaptation Theoryâ:
Films can and do draw from materials ... intertexts need not be texts at all. Expanding the category of source texts to include different matter makes way for an intermaterial model of adaptation to complement the intertextual and intermedial models already at play in the field of adaptation study. (175)
The film Hugo â[rematerializes] celluloid in the form of the automatonâ (178), according to Meikle, offering a model for imagining different kinds of material as sources. It is cinema itself that is adapted into a figure of technology, art, and the filmmaker himself. If, in Hugo, âScorsese reminds his audience that films adapt sources other than texts, or that âtextsâ must mean materials and matter, tooâ (180), in Gods and Monsters, Shelleyâs and the 1930s Hollywood version of the Creature are sources not only for the story of James Whale but also for the redemption of Clay Boone, the gardener to whom Whale is drawn in the final days before his suicide.
Interwoven into the figures of the cinematic Automaton and Creature, in Hugo and Gods and Monsters, MĂŠliès and Whale are seen themselves as adaptations, mash-ups of their films and the modern transformations their movies represented and helped to marshal in. That is, both films illuminate George MĂŠliès and James Whale as a very material part of the modern machinery they historically helped to advance. In this sense the biographical interest of these films is subordinated to the non-human materials they adapt. In Hugo, for instance, alongside a fairly sentimental story of redemption and two childrenâs coming of age is the central figure of the film, a machine infused with human artistic will, the Automaton. An unlikely focus of the values of artistic creativity and human bonds, the Automaton becomesâas does the Creature in the Frankenstein storiesâthe mechanistic yet central consciousness of the film and the fundamental means by which we are forced to reorient ourselves as viewers to the shifting perspectives these figures of adaptation foreground.
Condonâs film not only adapts Bramâs novel but also Whaleâs own âhideous progeny,â his Frankenstein films. Gods and Monsters repeats specific motifs, character patterns, and mise-en-scène from the 1931 and 1935 films. Scenes of camaraderie between the Creature and the Blind Man, Whaleâs expressionist camera work, title sequences, and the comic maid figure exemplify the filmâs material reworkings of Whaleâs films. In one of the most visceral elements of the filmâs adaptation of Frankenstein and Bride of Frankenstein, Gods and Monsters uncannily evokes the body and makeup of Boris Karloff in Clay Booneâs appearance and affect. The character of Clay is derived from the filmic composition of the Creature. In the story, Whaleâs desires are projected onto Clay, who is thus like a piece of emulsified celluloid. Even the characterâs given name points to the filmâs figuration of him as pure matter to be adapted, âclayâ to be molded into whatever story will be assembled from its disparate pieces.
Clay Boone is, from the start of the film, a Creature in the sense that he is unformed: child-like, âalternately boisterous and petulantâ (Tsika 157). âYouâre a big fun kid,â Lolita Davidovichâs character says to Boone. And yet Clay is also potentially the monster that the increasingly disabled James Whale wishes to create and incite to kill him because of his terminal illness. Dangerous, neglected, and child of an absentee fatherâlike the Creature in Shelleyâs novel and Shelley herselfâthe gardener Boone, with his flat top, looks like a Karloff creature. Whale himself threatens to become the cruel father-creator, who puts his own concerns (dying with dignity) ahead of the creature and the aptly named Clay he seeks to mold.
But Condonâs film presents other variations on the monster figure. The mental deterioration of James Whale is presented as a monstrosity, a degenerative disease afflicting his mind and imagination. Further, the dead bodies of the First World War, the result of a monstrous devastation to which James Whale had himself been traumatically exposed, haunt the film as one of its major backdrops. Even Hollywood appears as a kind of monster figure in its fiendish way of exploiting artists like Whale. Alongside Scorseseâs adventurous rematerializing of early cinema in the Automaton,1 then, Gods and Monsters similarly explores a broader âprocession of quasi-objectsâ (Meikle 181) as sources for adaptation.
As just suggested, one major concern of Gods and Monsters is Whaleâs own war-time experience, adapted from Bramâs novel and Whaleâs biography. Having served (and been a POW) in âThe Great War,â Whale watched his peers die in vast numbers and suffered survivor guilt and isolation. In his DVD commentary on Gods and Monsters, Bill Condon observes that casting the actor Ian McKellen as Whale created a resonance because of the AIDS epidemic (McKellenâs activism is fairly well-known)âa catastrophic historical reality almost replicating the Great War and the devastating influenza epidemic that followed, resulting in a literally rather than merely literary Lost Generation. Gods and Monsters also rewrites the Mexican maid in Bramâs novel. Hanna, played by Lynn Redgrave, not only recalls the bravura performance of Una OâConnor as the clucking, comic maid Minnie in Bride of Frankenstein; she also evokes the idea of Germany, which had played such an important role in Whaleâs life. With Whaleâs Frankenstein films released as the Nazis begin to gain power in the early 1930s, one can imagine these adaptations gesturing toward a fascism inherent in the kind of monster-making Victor engages in. These resonances provide clarity in a new historical moment, and a new set of cultural concerns and preoccupationsâfor instance, the connection Bill Condon forges between AIDS and âThe Great Warâ through the idea of monstrous isolation. While in Gods and Monsters (as well as Hugo), technology is seen as responsible for filmmaking magic, it is also significantly related to the horrors of war. In Gods and Monsters, references to failed or sick bodies evoke the mechanized mass death that World War I brought to bear on human society and experience. This is seen not only in Whaleâs flashbacks to the war but also in the gas mask Whale asks Clay to wear to dehumanize him to the extent that he might kill Whale in a homophobic rage.
References to WW1, though clearly in part derived from Whaleâs biography, refer back to Peggy Weblingâs 1927 play An Adventure in the Macabre, which strongly influenced Whaleâs 1931 Frankenstein. Lester Friedman recounts Steven Forryâs discussion of the monstrous face of modern warfare in Frankenstein, also exemplifying the force of intertextuality in constituting adaptation:
Forry maintains that Weblingâs play strikes different notes from previous stage adaptations due to the âgeneral disillusion following World War I and preceding the Great Depression,â concluding that her version âmust be viewed in terms of an age frightened by a spectre of its own creationâ and that her work âpresages the most popular modern theme associated with the novel: societyâs ability to destroy itself.â (Forry 93, Friedman and Kavey)
Perhaps most important, in Weblingâs play, the creature is portrayed more sympathetically and (according to Forry) the doppelganger theme is introduced, though, as Friedman and Kavey observe, Thomas Edison had done this more than a decade earlier, in 1910. According to the script of Edisonâs 12-minute kinetogram film (written by director J. Searle Dawley), âthe evil in Frankensteinâs mind creates a monster,â a deformed creation who âdisappearsâ (with Elizabeth still alive) when Victorâs âbetter self asserts itself,â and evil is âovercome by love.â In the redemptive finale, when Victor looks in the mirror in which the monster had just been reflected, he seesâhimself. The monster in Weblingâs play, a role performed by Hamilton Deane, would have been intertextually influenced by the actorâs portrayal of Dracula on alternate nights, anticipating Cumberbatch and Miller almost 90 years later.
In Hugo, World War I is also figured as desolation, but its destruction is specifically linked to the death of the artist figure, since it is the War that has shifted public attention from MĂŠlièsâs âmagicâ to more worldly concerns. MĂŠlièsâs films are melted into chemicals and used to make shoe heels. Amidst this darkened industrial world, cinema appears to be the light projected by Hugo to redeem the social and historical devastation the War and modernity have caused. The flashback sequences of MĂŠlièsâs discovery of special effects and the beautiful glass structure in which he made his films suggest a brilliant cinema past devastated by the machine of war; in the film, the character MĂŠliès narrates a flashback in which Scorsese cuts from the magical sparks of film special effects directly to images of the explosions of war, conflagrations that made MĂŠlièsâs magic tricks irrelevant: âBut then the war came.â
In Hugo, the trauma of World War I, as in Gods and Monsters, is seen in its massively mechanized form of destruction. Modern warfare is defined by its efficiency, which is linked in Hugo to anxiety about clockworks and the efficiency of the train station. Indeed, the station is presented as a fully pragmatic space; as Gustave the Station Master (Sacha Baron Cohen) says, âWe are here to get on trains and to get off them.â The station can in this context be seen as a utilitarian Victorian workplace, with Gustave as the pragmatic unsympathetic warden, like Mr. Bumble, who threatens poor orphans in Oliver Twist. With his prosthetic leg, Gustave is himself a victim of the warâs devastation, but he has sublimated his own postwar trauma into attempting to control the potentially chaotic urban space of the station. Forces of modernity include postwar trauma; the institution of the police or stationmaster to regulate urban populations; and technologized time in the form of clocks that help to organize the workings of the station but also (it must be added) make it possible for Hugo to remain hidden in the stationâs clock tower. As for the juggernaut of the train: I will return to that below. These are a bludgeoning counter to the worlds of literature and film, indeed, to all imaginatively creative minds striving to find meaning in their world.
And yet, ironically, in Hugo it is a machineâthe Automatonâthat becomes the catalyst for resistance. The Automaton represents the hopes of technology, not the machine of war but, like the tools of cinema MĂŠliès cultivated, a defining element in creative processes. A figure assembled in concert with MĂŠlièsâs invention of his camera (âI built my own camera, using left over pieces from the automaton,â he says), the Automaton is allied with Frankensteinâs Creature as a unique source of the filmâs insights into the necessity of the creative arts in order to sustain human happiness and relationships.
Adaptations can similarly transform our perceptions. The 1930s Hollywood Frankenstein movies are certainly in some sense adapting Mary Shelleyâs Frankenstein but they are also the âhideous progenyâ of their âcreatorâ James Whale, as well as of modern Hollywoodâs fascination with the horror picture. The films were also strongly influenced, as suggested above, by Peggy Weblingâs 1927 British stage adaptation of Shelleyâs novel and by the work of screenwriter William Hurlburt, with whom Whale collaborated closely in making Bride of Frankenstein in 1935. Friedman and Kavey have recently charted the journey of Mary Shelleyâs Frankenstein through its stage adaptations and Edisonâs pioneering 1910 film version to land in Hollywood in 1931 and 1935. Friedman discusses three important theatrical sources of Whaleâs films beyond Shelleyâs novel: Richard Brinsley Peakeâs Presumption; or, The Fate of Frankenstein (1823), which Mary Shelley saw eight years before the 1831 edition of her novel was released; Henry M. Milnerâs 1826 play, The Man and the Monster; or, The Fate of Frankenstein; and Weblingâs Frankenstein: An Adventure in the Macabre, mentioned above. Weblingâs play was first performed in England in 1927 but premiered in London in 1930, the year before Whaleâs Frankenstein was made in Hollywood. In America, Friedman and Kavey note, John Balderston was set to adapt Weblingâs play to the American stageâan adaptation never performed though it was sold to Universal, be...
Table of contents
- Cover
- Title
- Copyright
- Contents
- List of Figures
- Acknowledgements
- Introduction
- Part I Journeys and Authorship
- Part II Textual and Marginal Identities
- Part III Immersive Theater and the Monstrous Avant-Garde
- Epilogue
- Notes
- Works Cited
- Index
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Yes, you can access Literature, Film, and Their Hideous Progeny by Julie Grossman in PDF and/or ePUB format, as well as other popular books in Media & Performing Arts & Art General. We have over 1.5 million books available in our catalogue for you to explore.