
Mechanism Design Essentials in 3DEXPERIENCE 2016x Using CATIA Applications
- English
- PDF
- Available on iOS & Android
Mechanism Design Essentials in 3DEXPERIENCE 2016x Using CATIA Applications
About this book
- Teaches you to simulate the motion of mechanisms using SIMULIA/CATIA applications
- Intended for people with some familiarity with CATIA in the 3DEXPERIENCE Platform
- Each chapter is independent from one another
- All the most common joint types are covered
Mechanisms are an integral part of our daily life and have been around since the dawn of human civilization. A critical aspect of designing mechanisms is the proper use and design of joints. There are many types of joints that are used in the design of mechanisms, each with its own strengths, weakness, and uses. If you are involved in the design of mechanisms you'll want to be aware of all of the major joint types, how to include them in your own designs, and how to run simulations to ensure they behave the way you intend.
This book is intended as a training guide for anyone who has a basic familiarity with CAD Modeling using the CATIA application in the 3DEXPERIENCE platform and wishing to create and simulate the motion of mechanisms using the SIMULIA/CATIA applications. Throughout the course of this book all the most common joint types are covered.
Each chapter of this book is designed to be reasonably independent of each other allowing you to pick specific topics of interest without the need to go through the previous chapters. Of course this has resulted in some duplication but it allows you the freedom to work through the book in the way that best fits your needs.
Students majoring in engineering/technology, designers in industry, and practicing engineers who are using 3DEXPERIENCE will easily be able to follow the steps in this book and develop a sound yet practical understanding of simulating mechanisms in this powerful software.
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Information
Table of contents
- Title Page
- Copyright
- Preface
- TABLE OF CONTENTS
- Chapter 01: Introduction
- Chapter 02: Block Accelerating along a Path
- Chapter 03: Arm Rotating about a Revolute Joint
- Chapter 04: Slider Crank Mechanism
- Chapter 05: Sliding Ladder
- Chapter 06: Robotic Arm Mechanism
- Chapter 07: Cam Follower Mechanism
- Chapter 08: Gear Train
- Chapter 09: Universal Joint
- Chapter 10: Ellipse Generating Mechanism
- Chapter 11: Mechanism with Coriolis Acceleration
- Chapter 12: Telescopic Mechanism
- Chapter 13: C-clamp
- Chapter 14: Scene Creation, Rendering, and Generating Video Clip
- Chapter 15: Additional Exercises