
- 316 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About this book
This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games.
The book contains interviews with a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others.
Game Development 2042 is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds. Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.
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Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Dedication
- Table of Contents
- Game Development 2042
- Chapter 1 ◾ A Global Community of Players
- Chapter 2 ◾ How to Reach the World
- Chapter 3 ◾ The Evolution of Game Design
- Chapter 4 ◾ Web 3 Gaming: Crypto, Play to Earn, NFT
- Chapter 5 ◾ Devices and Platforms
- Chapter 6 ◾ Input and Feedback Mechanisms
- Chapter 7 ◾ Business Models
- Chapter 8 ◾ Data and Analytics
- Chapter 9 ◾ Artificially Intelligent Characters
- Chapter 10 ◾ The Future of Game Development
- Conclusions,
- Index