What Every Engineer Should Know about Microcomputers
eBook - ePub

What Every Engineer Should Know about Microcomputers

Hardware/Software Design: a Step-by-step Example, Second Edition,

  1. 272 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

What Every Engineer Should Know about Microcomputers

Hardware/Software Design: a Step-by-step Example, Second Edition,

About this book

Revised and expanded guide demonstrates microcomputer usage by working through one simple design challenge and explaining its solution. This edition features the contributions of an Ada expert, demonstrates (in 14 new chapters) the development of a microcomputer system structured by this language.

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Yes, you can access What Every Engineer Should Know about Microcomputers by William S. Bennett,Carl F. Evert Jr.,Leslie C. Lander, Philip A. Laplante in PDF and/or ePUB format, as well as other popular books in Informatica & Scienza dei materiali. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title
  3. Series
  4. Title
  5. Copyright
  6. Preface to the Second Edition
  7. Preface to the First Edition
  8. Contents
  9. 1. Introduction
  10. 2. A Problem
  11. 3. A Solution Strategy
  12. 4. Engineering Our Solution
  13. 5. A Block Diagram and a Software Diagram
  14. 6. About Our Microprocessor
  15. 7. Inside the Microprocessor
  16. 8. Getting to the Outside: Addressing
  17. 9. Connecting the ROMs and RAMs
  18. 10. Getting to the 1/0 Chips
  19. 11. Controlling the Integrator
  20. 12. Looking Up in the Tables
  21. 13. Interrupting the Microprocessor from the Comparator
  22. 14. Responding to the Comparator’s Interrupt
  23. 15. Some ā€œHousekeepingā€
  24. 16. A Look at Our Whole System
  25. 17. Another Way to Read Out
  26. 18. A Deeper Look Inside the Microprocessor
  27. 19. Computing with a Microprocessor
  28. 20. Software in a World of Changes and Complexity
  29. 21. The Ada Language
  30. 22. Software Development Methodologies-And Object-Oriented Design
  31. 23. Object-Oriented Partitioning, with Entity-Relationship Diagrams
  32. 24. The Structure of Ada
  33. 25. Our Example in Ada-A Step-by-Step Explanation
  34. 26. The Control Program
  35. 27. Interrupts in Ada
  36. 28. And Now … Back to Our Program
  37. 29. Some Definitions
  38. 30. ā€œPackagesā€ in Our Example
  39. 31. The Converter Program
  40. 32. The Display Control Program
  41. 33. The Benefits of Ada-Without Ada
  42. 34. The Ada Program-In Final Form
  43. Index
  44. About the Authors