
- 312 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Building Experiments in PsychoPy
About this book
PsychoPy is an open-source software package for creating rich, dynamic experiments in psychology, neuroscience and linguistics. Written by its creator, this book walks you through the steps of building experiments in PsychoPy, from using images to discovering lesser-known features, and from analysing data to debugging your experiment.
Divided into three parts and with unique extension exercises to guide you at whatever level you are at, this textbook is the perfect tool for teaching practical undergraduate classes on research methods, as well as acting as a comprehensive reference text for the professional scientist.
Essential reading for anyone using PsychoPy software, the second edition has been fully updated and includes multiple new chapters about features included in recent versions of PsychoPy, including running studies online and collecting survey data.
Part I teaches you all the basic skills you need (and some more advanced tips along the way) to design experiments in behavioral sciences. Each chapter introduces anew concept but will offer a series of working experiments that you can build on.
Part II presents more details important for professional scientists intending to use PsychoPy for published research. This part is recommended reading for science professionals in any discipline.
Part III covers a range of specialist topics, such as those doing fMRI research, or those studying visual perception.
"This book fills an incredibly important gap in the field. Many users of PsychoPy will be excited to learn that there is now a highly accessible and well-designed written guide to refine their skills." – Susanne Quadflieg, University of Bristol
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Information
Table of contents
- Cover
- Half Title
- Publisher Note
- Title Page
- Copyright Page
- Contents
- Acknowledgments
- How to use your book
- Online resources
- 1 Introduction
- Part I For the Beginner
- 2 Building your first experiment
- 3 Using images: A study into face perception
- 4 Timing and brief stimuli: Posner cueing
- 5 Running studies online
- 6 Creating dynamic stimuli (revealing text and moving stimuli)
- 7 Providing feedback: Simple code components
- 8 Collecting survey data using forms
- 9 Using sliders
- 10 Randomizing and counterbalancing blocks of trials: A bilingual Stroop task
- 11 Using the mouse for input: Creating a visual search task
- Part II For the Professional
- 12 Implementing research designs with randomization
- 13 Coordinates and color spaces
- 14 Understanding your computer timing issues
- 15 Monitors and monitor center
- 16 Debugging your experiment
- 17 Pro tips, tricks and lesser-known features
- Part III For the Specialist
- 18 Psychophysics, stimuli and staircases
- 19 Building an fMRI study
- 20 Building an EEG study
- 21 Add eye tracking to your experiment
- Appendix A Mathematics refresher
- Appendix B Exercise solutions
- References
- Index