
- 256 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Technical Film and TV for Nontechnical People
About this book
Technical Film and TV for Nontechnical People introduces film students, actors, producers and other nontechnical film people to the technical aspects that everyone working on a film set should know. Author Drew Campbell is a lighting and sound designer for Universal Studios who started out in theater and who was struck by the complex technical procedures and idiosyncratic expressions that he encountered on his first weeks on the set. Topics explained: Who does what on a film set: the roles of technical and non-technical team membersSeeing a script: turning a story into a storyboard and then into a productionShooting on film or video: when each format is best used The parts of a camera: how it functions and how actors can best cooperate with itSound: the process of recording and editingShooting: the geography and schedule of a set and "getting the shot" Postproduction: editing, continuity, and the dailies
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Information
Table of contents
- Cover
- Title Pages
- Copyright
- Dedication
- Contents
- Acknowledgments
- Introduction: Fly That Stinger to the Midget on the Platypus: Why This Book
- Chapter 1:Who Does What: The Population of a Set
- Chapter 2: The Language of Film: Shots, Camera Moves, and Transitions
- Chapter 3: The First Big Choice: Film and Video Formats
- Chapter 4:Painting the Frame: Lighting and Cinematography
- Chapter 5: The Film Camera: The Eight-Hundred-Pound Gorilla
- Chapter 6: The Celluloid Canvas: The Film
- Chapter 7: Video Cameras: The Fastest Change in the Industry
- Chapter 8: Supporting the Camera: Tripods, Dollies, and Camera Mounts
- Chapter 9: Stingers and Doubles and Heads, Oh My!—Lighting Equipment
- Chapter 10:Apples and Cup Blocks and Show Cards, Oh My!—Grip Equipment
- Chapter 11:Production Sound: Capturing Dialogue
- Chapter 12: Continuity, Coverage, and Chaos: Life on the Set
- Chapter 13:Telecine and “The Dailies”
- Chapter 14: Editing: How to Create a Reality;
- Chapter 15: Sculpting the Sound: Postproduction Audio
- Afterword
- Appendix A: Basic Things: Ten to Know and Seven to Own
- Appendix B: Glossary
- Appendix C: Bibliography
- Index
- Books from Allworth Press