
Therapeutically Applied Role-Playing Games
The Game to Grow Method
- 276 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Therapeutically Applied Role-Playing Games
The Game to Grow Method
About this book
Therapeutically Applied Role-Playing Games provides a comprehensive approach to implementing therapeutically applied role-playing game (TA-RPG) groups for mental health practitioners.
When facilitated by a trained professional, TA-RPGs are a powerful tool for insight, growth, and change for individuals and communities. The Game to Grow Method of Therapeutically Applied Role-Playing Games is a transdiagnostic, transtheoretical, group intervention developed over a decade of practice using Dungeons & Dragons and other popular tabletop role-playing game systems, as well as leveraging therapeutic factors from acceptance and commitment therapy, marriage and family therapy, drama therapy, and interpersonal process groups. TA-RPGs are conceptualized as a gaming system layered on top of established intervention techniques. They can accommodate a multitude of game systems and align with theoretical mechanisms for change found across therapeutic orientations.
This work serves as a comprehensive training manual for TA-RPGs, providing a valuable resource for mental health professionals interested in incorporating TA-RPGs into their practice.
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Information
Table of contents
- Cover
- Half Title
- Title
- Copyright
- Dedication
- Table of Contents
- Foreword
- Acknowledgments
- 1 An Introduction to Therapeutically Applied Role-Playing Games
- 2 An Introduction to Tabletop Role-Playing Games
- 3 Common Aspects of Tabletop Role-Playing Games That Support Growth
- 4 A Transtheoretical Approach to Therapeutically Applied Role-Playing Games
- 5 Foundations of the Game to Grow Method of Theoretically Applied Role-Playing Games
- 6 Choosing the Right Tabletop Role-Playing Game System for Your Therapeutically Applied Role-Playing Game Group
- 7 Population Considerations in Therapeutically Applied Role-Playing Games
- 8 Case Conceptualization and Treatment Planning in Therapeutically Applied Role-Playing Games
- 9 Group Development and Therapeutic Factors in Therapeutically Applied Role-Playing Games
- 10 Session Design in the Game to Grow Method of Therapeutically Applied Role-Playing Games
- 11 Facilitation Strategies in the Game to Grow Method of Therapeutically Applied Role-Playing Games
- 12 SPARK: Characteristics of a Great Therapeutic Game Master
- 13 Starting a Therapeutically Applied Role-Playing Game Group
- 14 Spreading the Word: Sharing the Magic of Therapeutically Applied Role-Playing Games
- 15 The Curse of the Viney Woods: An Example Module
- Index