Learn to Code With JavaScript
eBook - ePub

Learn to Code With JavaScript

  1. 404 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Learn to Code With JavaScript

About this book

A hands-on, practical Introduction to coding!

Do you want to learn to code? Perhaps you want to learn how to build the next social media sensation or blockbuster game? Or perhaps you just want to get some valuable coding experience under your belt? This easy-to-follow, practical, and fun guide is the perfect place to start on your coding journey. You'll be learning to program with JavaScript - the most popular programming language on Earth. And it runs in web browsers, making it particularly suited to creating web-based apps and games. But the principles and techniques that you'll learn will provide you with a foundation to go on and learn many other languages, too.

You'll learn:

  • Programming basics, including data types, variables and more
  • How to use logic to control the flow of a program
  • How to use loops to repeat code over and over again
  • How to write functions that can be used to store code in reusable blocks
  • How to store data in collections such as arrays, sets and maps
  • How to create objects that store properties and actions
  • And much more!

Along the way, you'll build a collection of fun applications, including games and interactive web pages. Start learning to code today!

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Yes, you can access Learn to Code With JavaScript by Darren Jones in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming in JavaScript. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Learn to Code with JavaScript
  2. Notice of Rights
  3. Preface
  4. Chapter 1: Press Start
  5. Chapter 2: Programming Basics
  6. Chapter 3: Letters and Words
  7. Chapter 4: Numbers
  8. Chapter 5: Collections
  9. Chapter 6: Logic
  10. Chapter 7: Going Loopy
  11. Chapter 8: Functions
  12. Chapter 9: Objects
  13. Chapter 10: The Document Object Model
  14. Chapter 11: The Main Event
  15. Chapter 12: Going Loopy Over Arrays
  16. Chapter 13: Let’s Get Functional
  17. Chapter 14: Getting Classy
  18. Chapter 15: It’s About Time
  19. Chapter 16: End Of Line