Working with Sound
eBook - ePub

Working with Sound

The Future of Audio Work in Interactive Entertainment

  1. 214 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Working with Sound

The Future of Audio Work in Interactive Entertainment

About this book

Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.

Through learnings from the pre-pandemic remote and isolated worlds of audio work, sound designers, composers, and dialogue designers find themselves equipped uniquely to thrive in the hybrid, remote, and studio-based realms of today's fast-evolving working landscapes. With unique insights into navigating the worlds of isolation and collaboration, this book explores ways of thinking and working in this world, equipping the reader with inspiration to sustainably tackle the many stages of the development process.

Working with Sound is an essential guide for professionals working in dynamic audio teams of all sizes, as well as the designers, producers, artists, animators, and programmers who collaborate closely with their colleagues working on game audio and sound.

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Yes, you can access Working with Sound by Rob Bridgett in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Acknowledgements
  7. Part I Introduction
  8. Part II Remote Revolutions
  9. Part III Understanding Sound Work: Cinematization
  10. Part IV Understanding Creative Work
  11. Part V Spatial Work
  12. Part VI Planning Sound Work
  13. Part VII The Mix
  14. Part VIII The Continual Work of Sound
  15. Afterword
  16. Index