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EVE Online: ISK Strategy Guide
Table of Contents
EVE Online: ISK Strategy Guide
Credits
About the Author
About the Reviewer
www.PacktPub.com
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Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Errata
Piracy
Questions
1. I Want to Play EVE for Free!
What is ISK?
I'm the richest capsuleer in EVE; now what?
How to play EVE for free!
Creating your persona
Choosing one of the four
The Amarr Empire
The Caldari State
The Gallente Federation
The Minmatar Republic
Planning your character
The portrait studio
Choosing your ancestry and education
The first days
What skills to focus on
The certification planner
Neural remapping
Summary
2. When I Grow Up I Want to be a (Wealthy) Miner
Why mining?
Getting started
What to mine
A word about system security status
Ore types
Where should you mine?
Scouting your new home
Basic skills of a miner
Your first mining ship
How to equip your first ship
Mining techniques
Cargohold mining
Jetcan mining
The Industrial ships
Selling your stock
Your next mining ship
The Arbitrator
The Osprey
The Vexor
The Scythe
Taking mining to the next level
Here comes the math
Cycles and mining yield
Picking your next ship
The Procurer
The Retriever
The Covetor
Advanced skills of a miner
Calculating your refine yield
The ultimate miner
Tech II strip miners and mining crystals
The Skiff
The Mackinaw
The Hulk
Perfecting your skills
Mining Ice and Mercoxit
Summary
3. Mission Running
Why mission running?
Mission types
Courier missions
Kill missions
Agents and how they work
Understanding your foe
What ship to use to maximize earnings
How should I fit my ship?
Basic tactics
Mining missions
Trade missions
Special mission types
Storyline missions
Epic Arc missions
Cosmos missions
Faction ship agents
Data Center agents
Picking an agent
Agent level
Agent faction
Corporation and agent type
Factional Warfare agents
R&D agents
Storyline agents
Region, Solar System, and Security Status
Standings
Agent standing
Corporation standing
Faction standing
Skills for mission running
Rewards for mission running
Time bonus and bounties
Loyalty points
Loot and salvage
Summary
4. Making ISK with Manufacturing
Why manufacturing?
Getting started
Common mistakes when starting out
Buy your minerals
Study before you build
What to build when starting out
Skills for manufacturing
The industry skills
The trade skills
BPOs, BPCs, research, and invention
Researching blueprints
Material efficiency research
Production efficiency research
Skills for research
Copying blueprints
Invention
Skills for invention
Datacores
Data interfaces
Improving your invention results
Expanding your manufacturing empire
Planetary Interaction
Skills for PI
What to produce with PI
Command Centers and planet types
Summary
5. Getting Rich Fighting Incursions
What are Incursions?
Why fight Incursions?
Incursion attack sites
How to find Incursion sites
What ships to use
Reward for fighting Incursions
Summary
6. Playing the Market
Why trading?
It takes ISK t...