Apple Motion 5 Cookbook
eBook - ePub

Apple Motion 5 Cookbook

  1. 416 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Apple Motion 5 Cookbook

About this book

In Detail

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!

"Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore motion tracking and green screen techniques that will help you composite like a pro. Let's launch the application, grab a cup of coffee, and get started on this exciting journey!

The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion's complex interface and toolsets so that you can focus oncreating your masterpiece!

You will learn how to create a new project and import material into that project from the File Browser and Motion's vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion's behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.

The "Apple Motion 5 Cookbook" contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you'll be creating motion graphics and visual effects in no time!

Approach

Step-by-step, practical recipes to build simple and complex motion graphics with Motion 5

Who this book is for

"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a 'WOW' factor in projects. It's also aimed at designers and motion designers alike, who are looking to build on their skillsets.

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Information

Apple Motion 5 Cookbook


Table of Contents

Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Getting Around the Interface
Introduction
Choosing a Motion project
How to do it...
There's more…
Motion templates
Turning Motion Projects to Final Cut Generators
Rigging and publishing
Project Properties
See also
Importing files to the Canvas, Layers tab, and Timeline
Getting ready
How to do it...
There's more...
Know where your playhead is
Viewing and previewing files in the File Browser
See also
Importing Photoshop and Illustrator files
Getting ready
How to do it...
See also
Making selections with Expose
How to do it...
Changing the layer order
How to do it...
There's more...
Moving layers with shortcuts
See also
Groups versus layers
How to do it...
How it works
There's more...
Making changes in the Properties tab, HUD, and Canvas
How to do it...
There's more...
Moving and trimming layers in the Timeline and the mini-Timeline
How to do it...
There's more...
Launching and customizing a template
How to do it...
How it works...
There's more...
Let solo be your friend
Don't be intimidated
See also
Keyboard customization
How to do it...
There's more…
See also
Looking under the hood – key preferences for your workflows
How to do it...
There's more...
See also
Sequencing stills in the Timeline
How to do it...
There's more...
See also
Managing the Layers tab
How to do it...
See also
2. Looking at Motion's Library
Introduction
A brief tour of the Library tab
How to do it...
See also
Importing files from the Content library
How to do it...
See also
Applying a Glow filter to a layer
How to do it...
There's more…
Keyframing filters
Don't sweat the filters
See also
Copying filters and applying filters to a group
How to do it...
There's more...
Using Command + Command + C and Command + V when copying multiple filters
See also
Controlling the filter order
How to do it...
See also
The power of cloning
How to do it...
There's more...
Grid 101
Clones and switching sources
See also
The power of blend modes
How to do it...
See also
Customizing a gradient generator
How to do it...
There's more...
Adding color and opacity stops
Reversing gradient colors
See also
Applying a blend mode to a gradient
How to do it...
See also
Adding a frame and changing a drop zone's content
How to do it...
There's more...
Drop zones for FCP X
Anchor points
See also
Adding a Flourish and applying filters
How to do it...
See also
3. Making It Move with Behaviors
Introduction
Applying a Fade In/Fade Out and Grow/Shrink behavior to a still
Getting ready
How to do it...
There's more…
The D key
Real-time playback
See also
Customizing a Motion Path
How to do it...
There's more...
Using Geometry under Path Shapes
The Snap Alignment to Motion behavior
See also
Spinning and throwing a ball
How to do it...
There's more...
Z space and 3D
See also
Adding an Attractor and Attracted To behavior
How to do it...
Stop the playback when tweaking Simulation behaviors
See also
Adding Edge Collision and Gravity behaviors to a ball
How to do it...
See also
Creating Random Motio...

Table of contents

  1. Apple Motion 5 Cookbook

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