Build Gamified Websites with PHP and jQuery
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Build Gamified Websites with PHP and jQuery

Detrick DeBurr

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eBook - ePub

Build Gamified Websites with PHP and jQuery

Detrick DeBurr

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Table of contents
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About This Book

In Detail

Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.

Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.

Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.

Approach

This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment.

Who this book is for

This book is for jQuery and PHP developers who wish to gamify their educational websites.

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Information

Year
2013
ISBN
9781782168119

Build Gamified Websites with PHP and jQuery


Table of Contents

Build Gamified Websites with PHP and jQuery
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Gamifying the Educational Process
What exactly is gamification?
Schools using gamification
History of gamification in education
Monopoly Academy
Khan Academy
Spongelab
Youtopia
Quest2Learn
World of Classcraft
Gamification in universities
The future of gamification in education
Gamification in the classroom
Having fun at school
Summary
2. The Framework
Business objectives
Target behaviors
Players
Activity loops
Progression loops
Fun
Tools
Account creation screen
Summary
3. Objectives and Target Behavior
Fogg behavioral model
Motivation
Ability
Triggers
Triggers in our application
Increasing our players' ability
Motivating our players
Identify internal and external triggers
Intended action
Variable reward
Our development environment
Installing a LAMP stack
Troubleshooting the WAMP server setup
Summary
4. The Players
Bartle Test of Gamer Psychology
Killers
Leaderboards
Rewards for defending and critiquing posts
Achievers
Badges
Leveling/progress
Challenges
Socializers
Explorers
Our players
Creating the MySQL database
Creating our tables
Summary
5. Activity
Pyramid of game elements
Gamification toolbox – better than PBLs
The VuPoint application
jQuery
Vupoint.js
Index.html
The Home page
Account Creation Page
Validate the form
Writing a new account to the database
The Login Page
Main page view
Summary
6. The Fun
Intrinsic versus extrinsic behavior
What makes "fun" fun?
The player's experience
Competency
Autonomy
Relatedness
The Scoring module
AjaxHandler.php
The Achievement module
The Leaderboard module
Players currently online
Summary
7. The Wrap Up
Just the beginning
Third party plugins
Gigya plugins
Badgeville
More resources
Gamification
PHP
MySQL
jQuery
A. Tables
Engagement loops (Table A – 1)
Player type: Killer
Player type: Achiever
Player type: Socializer
Player type: Explorer
Gamification design matrix (Table A – 2)
Index

Build Gamified Websites with PHP and jQuery

Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: September 2013
Production Reference: 1160913
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78216-811-9
www.packtpub.com
Cover Image by Suresh Mogre ()

Credits

Author
Detrick DeBurr
Reviewers
P. Alex (Pruteanu Alexandru)
Robert Wąs
Acquisition Editor
Pramila Balan
Commissioning Editor
Shreerang Deshpande
Technical Editors
Anita Nayak
Vrinda Nitesh Bhosale
Copy Editors
Sayanee Mukherjee
Aditya Nair
Adithi Shetty
Project Coordinator
Amigya Khurana
Proofreader
Joel Johnson
Indexer
Monica Ajmera Mehta
Graphics
Ronak Dhruv
Production Coordinator
Shantanu Zagade
Cover Work
Shantanu Zagade

About the Author

Detrick DeBurr currently serves as a co-founder of CUPID On The Go! Prior to this, he was Founder/CEO of Digital Rhythm Inc., an information technology services provider based in Dallas, Texas, USA. Detrick has served in various software development roles through his career. In 2005, Black Engineer Magazine named him a Modern Day Technology Leader.
He is a graduate of Darden University's Minority Equity Boot camp, a program that educates minority business owners to access the private equity capital markets. In 2001, Mr DeBurr received Stanford University's Digital Visions Fellowship for his efforts with the Digital Literacy Alliance in Ghana, West Africa.
Mr. DeBurr is the author of Deal Us In! How Black America Can Play and Win in the Digital Economy, Anji Publishing, 2001.
He has served his community as Chairman of the Planning and Zoning Commission in Cedar Hill, Texas. He has also served on the Board of St. Philips School and Community Center and chaired the Dallas Blueprint for Leadership Program, a program that prepares minorities to serve non-profit boards and committees. He is an active member of Omega Psi Phi Fraternity Inc..

About the Reviewers

P. Alex is a young webmaster who loves the Web. His full name is Pruteanu Alexandru and he was born in Moldavia. He is currently living in Italy, where he studies Web and Multimedia Technologies at the University o...

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