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Table of Contents
Arduino Networking
Credits
About the Author
About the Reviewers
www.PacktPub.com
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Why subscribe?
Free access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Discover the Arduino Ethernet Shield
Hardware and software requirements
Hardware configuration
Testing your connection
Summary
2. Sending Data to a Web Server
Hardware and software requirements
Hardware configuration
Sending data to a server
Log incoming data in a database
Displaying the results
Summary
3. Data Logging Station
Hardware and software requirements
Hardware configuration
Logging data on an SD card
Creating a web server on Arduino
Plotting the data locally
Summary
4. Controlling Objects from Anywhere
Hardware and software requirements
Hardware configuration
Testing the relay
Controlling the relay remotely
Controlling the relay from anywhere
Summary
5. Internet of Things with Xively
Hardware and software requirements
Hardware configuration
Creating your Xively account
Sending data to Xively
Visualizing the recorded data
Summary
6. Logging Data in Google Docs
Hardware and software requirements
Hardware configuration
Setting up your Google Account
Creating your Temboo account
Logging data in a spreadsheet
Sending automated e-mails
Summary
Index
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Copyright © 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: August 2014
Production reference: 1140814
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78398-686-6
www.packtpub.com
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Author
Marco Schwartz
Reviewers
C. M. Banas
Ryan Dunn
Phillip Mayhew
Tom O'Connor
Krisjanis Rijnieks
Commissioning Editor
Pramila Balan
Acquisition Editor
Harsha Bharwani
Content Development Editor
Sumeet Sawant
Technical Editors
Kunal Anil Gaikwad
Siddhi Rane
Copy Editors
Mradula Hegde
Adithi Shetty
Project Coordinator
Danuta Jones
Proofreader
Ameesha Green
Indexer
Rekha Nair
Production Coordinator
Melwyn D'sa
Cover Work
Melwyn D'sa
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Marco Schwartz is an electrical engineer, entrepreneur, and blogger. He has a Master's degree in Electrical Engineering and Computer Science from SUPELEC in France, and a Master's degree in Microengineering from EPFL in Switzerland.
He has more than 5 years of experience working in the domain of electrical engineering. His interests gravitate around electronics, home automation, the Arduino and the Raspberry Pi platforms, open source hardware projects, and 3D printing.
He runs several websites around Arduino, including the Open Home Automation website (http://www.openhomeautomation.net/), which is dedicated to building home automation systems using open source hardware.
He has written another book, Home Automation with Arduino, Amazon Digital Services, Inc., which is a self-published Kindle book. He has also written a book on how to build Internet of Things projects with Arduino called Internet of Things with the Arduino Yun, Packt Publishing.
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Ryan Dunn is a solutions architect, who specializes in web technologies and enterprise-level deployments. He currently lives in Southern Kansas City, KS.
He holds a Bachelor's degree in Computer Science from Kansas State University and a Master's degree in Business Administration from the University of Kansas. He has worked for a variety of organizations, with his career spanning a number of industries, including e-commerce, digital marketing, SEO, education, security, and mobile.
He has been working with web technologies for over 10 years, and during this time, he has always retained an agnostic approach to the technology, which has resulted in a wide range of experience. As a solutions architect, he manages every aspect of solution deployments, including analysis, network architecture, system architecture, creative design, and development.
Phillip Mayhew has a Bachelor of Science degree in Computer Science from North Carolina State University. He is the founder and managing principal of Rextency Technologies LLC, which is based in Statesville, North Carolina. His primary expertise lies in software application performance testing and monitoring.
Tom O'Connor is an experienced systems architect and DevOps engineer. He lives in the West Midlands in the United Kingdom. Over the last 8 years, he has worked for a wide variety of companies, from e-commerce to video effects, and now is the owner of the company he founded, which provides systems consultancy for wireless network design and installations.
He writes a technical blog on his website that provides both tutorial articles and updates on what he's been working on. He has wide-reaching skills and experience gathered over the last 10 years of working on Windows, Linux, and Unix systems for most of that time, coupled with recent experience in designing and building high-performance computer systems.
He is also an active member of the UK DevOps community as well as a community moderator on www.serverfault.com, where he demonstrates his expertise and skills to a wide audience.
Krisjanis Rijnieks is a digital interactive media professional working with projects that involve graphic design, animation, user interface design, projection mapping, programming, and electronics. The outcome of his projects usually are websites, games, and hardware prototypes or interactive installations. He also runs workshops in the field of creative coding and projection mapping. One of his most interesting current projects is the development of a...