From Video Games to Real Life
eBook - ePub

From Video Games to Real Life

Tapping into Minecraft to Inspire Creativity and Learning in the Library

  1. 128 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

From Video Games to Real Life

Tapping into Minecraft to Inspire Creativity and Learning in the Library

About this book

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs. Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8–14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.

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Yes, you can access From Video Games to Real Life by Mary L. Gazdik in PDF and/or ePUB format, as well as other popular books in Languages & Linguistics & Library & Information Science. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover
  2. Half Title
  3. Title
  4. Copyright
  5. Dedication
  6. Contents
  7. Introduction
  8. 1 Minecraft and the Maker Movement
  9. 2 Minecraft in Real Life Club
  10. 3 Minecraft and Learning in an Informal Environment
  11. 4 Minecraft, 3D Printing, and 3D Design
  12. 5 Minecraft and Literacy Activities
  13. 6 Minecraft and Making
  14. 7 Crafting with Minecraft
  15. Epilogue
  16. Resources
  17. Index