
Maximizing the Impact of Comics in Your Library
Graphic Novels, Manga, and More
- 270 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About this book
This unique guide offers fresh insights on how graphic novels and comics differ from traditional books and require different treatment in the library—from purchasing, shelving, and cataloging to readers' advisory services, programs, and curriculum. Challenging librarians to rethink some of their traditional practices, Maximizing the Impact of Comics in Your Library provides creative and proven solutions for libraries of all types that want to get comics into the hands of fans and promote readership. The author describes how libraries would benefit from an in-house classification system and organization that accounts for both publishers and series. In addition, acquiring comics can often be tricky due to renumbering of series, reboots, shifting creative teams, and more—this book shows you how to work around those obstacles. Shelving and displays that reflect comic readers' browsing habits, creative programs that boost circulation of comics and graphic novels, and how comics can play a vital role in educational institutions are also covered.
Frequently asked questions
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Information
Table of contents
- Cover
- Title Page
- Copyright
- Dedication
- Contents
- Foreword by Sina Grace
- Acknowledgments
- Introduction
- Chapter 1. What Is a Comic?
- Chapter 2. A Brief History of Comics in Libraries
- Chapter 3. Acquiring Comics
- Chapter 4. Making Comics Accessible
- Chapter 5. Comic Programs
- Chapter 6. Hosting a Comic Convention
- Chapter 7. Promoting Comics
- Chapter 8. Comics and the Curriculum: School and Academic Libraries
- Chapter 9. Comics as Professional Development
- Chapter 10. Conclusion
- Appendix A. Love Comic Books? Then Take This Survey!
- Appendix B. Arlington Heights Memorial Library Project Proposal
- Appendix C. Recommended Comics
- Bibliography
- Index