
- 228 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
About this book
The nude figure defines the best way to learn the fundamentals of drawing, yet the end goal of most art presents clothed figures, be it animation, video games, film, or fine art. This sixth book in the 'FORCE' series instructs artists on how to understand fabric with FORCE, thus leading to improved drawings of clothed figures. Expertly organized and beautifully illustrated, the book instructs artists to see clothing in a new way, through FORCE. Michael's clear, concise, and informal writing coupled with Mritunjay and Michael's FORCE drawings of clothed models comprehensibly informs you, the curious artist, to identify and draw FORCE clothing.
Key Features:
- The unique, dynamic FORCE Drawing learning system that has helped thousands of artists enhance their figure drawing abilities now brings clothing to the figure!
- Easy to follow fundamentals on drawing clothed figures for games, animation, film, or fine art
- A clear, organized, and understandable, step-by-step approach to learn about the effects of FORCE on fabric and how that pertains to drawing clothes
- Learn to see clothes through tight, medium, and loose-fit and discover the common fold types per category, making it easier to identify and draw
- A 'sticker system' that presents the different types of folds found in different fit types of clothing
- Each chapter has exercises you can use to help you learn the process of drawing clothes
- Find out how line can bring the texture of different fabrics to your clothing drawings
- Includes robust author website with further information, forums, and videos
- Color-coded page edges to quickly find the material you need
- Unlock your imagination; put the theory into practice with detailed exercises to sharpen your skills
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access FORCE Fabric by Mike Mattesi,Mritunjay Varun in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Half Title Page
- Title Page
- Copyright Page
- Dedication Page
- Table of Contents
- Foreword
- Special Thanks
- Author
- Introduction
- Key Concepts
- Chapter 1: FORCE Fabric
- Chapter 2: Folds
- Chapter 3: Clothing Fit Types
- Chapter 4: Process
- Chapter 5: Texture
- Index