Mastering Augmented Reality Development with Unity
eBook - ePub

Mastering Augmented Reality Development with Unity

Create immersive and engaging AR experiences with Unity (English Edition)

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Mastering Augmented Reality Development with Unity

Create immersive and engaging AR experiences with Unity (English Edition)

About this book

A comprehensive guide to building augmented reality applications with Unity 3D

Key Features
? Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences.
? Learn how to use Unity to work with a variety of AR frameworks and tools.
? Gain the competitive edge by learning how to use APIs to build cutting-edge AR applications.

Description
"Mastering Augmented Reality Development with Unity" is a comprehensive guide that will take you from beginner to expert in AR development. Whether you are a beginner or an experienced developer, this book is the perfect resource for learning to create amazing AR experiences. The book begins with an introduction to AR, covering its core principles and potential applications. You will learn how to visualize AR environments and create visually stunning experiences. Next, the book explores the various tools and development platforms available for AR, with a focus on Unity 3D as the industry-standard platform. You will be guided through creating custom AR components and refreshing your C# programming skills within Unity. The book covers practical applications of AR development, including building 3D mobile apps, marker-based AR apps using Vuforia, and marker-less AR apps with AR Kit and AR Core. You will also learn about world-scale AR development with Niantic Lightship. The latter part of the book focuses on best practices in AR application design, ensuring intuitive and user-friendly experiences. Additionally, readers will learn techniques for optimizing AR app performance. By the end of the book, you will be able to build AR applications with Unity 3D with ease.

What you will learn
? Use Unity 3D to develop, build and run mobile 3D applications.
? Use different AR frameworks to integrate augmented reality into 3D scenes.
? Combine networking and cutting-edge technologies to develop dynamic and interactive AR applications.
? Learn how to use the best practices of AR design to create captivating experiences.
? Optimize application performance for a truly seamless and immersive user experience.

Who this book is for
This book is for anyone who has a basic understanding of programming and is interested in learning to build AR applications using Unity 3D.

Table of Contents
1. Getting Started with Augmented Reality
2. Visualizing AR Environment and Components
3. Exploring Tools and Development Platforms
4. Up and Running with Unity 3D
5. Creating Your First Custom Component
6. Refreshing C# Concepts with Unity
7. Trying Out First 3D Mobile App Development
8. Building Marker-based AR Apps with Vuforia
9. Developing Marker-based Dynamic AR Apps
10. Marker-less AR Apps with AR Kit and AR Core
11. World Scale AR App with Niantic Lightship
12. Best Practices in Augmented Reality Application Design
13. AR App Performance Optimization

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Yes, you can access Mastering Augmented Reality Development with Unity by Indika Wijesooriya in PDF and/or ePUB format, as well as other popular books in Computer Science & Virtual Reality. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Dedication Page
  5. About the Author
  6. About the Reviewer
  7. Acknowledgement
  8. Preface
  9. Table of Contents
  10. 1. Getting Started with Augmented Reality
  11. 2. Visualizing AR Environment and Components
  12. 3. Exploring Tools and Development Platforms
  13. 4. Up and Running with Unity 3D
  14. 5. Creating Your First Custom Component
  15. 6. Refreshing C# Concepts with Unity
  16. 7. Trying Out First 3D Mobile App Development
  17. 8. Building Marker-based AR Apps with Vuforia
  18. 9. Developing Marker-based Dynamic AR Apps
  19. 10. Marker-less AR Apps with AR Kit and AR Core
  20. 11. World Scale AR App with Niantic Lightship
  21. 12. Best Practices in Augmented Reality Application Design
  22. 13. AR App Performance Optimization
  23. Index