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eBook - ePub
Augmented and Virtual Reality in Social Learning
Technological Impacts and Challenges
Rajendra Kumar, Vishal Jain, Ahmed A. Elngar, Ahed Al-Haraizah, Rajendra Kumar, Vishal Jain, Ahmed A. Elngar, Ahed Al-Haraizah
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- 287 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Augmented and Virtual Reality in Social Learning
Technological Impacts and Challenges
Rajendra Kumar, Vishal Jain, Ahmed A. Elngar, Ahed Al-Haraizah, Rajendra Kumar, Vishal Jain, Ahmed A. Elngar, Ahed Al-Haraizah
Book details
Table of contents
Citations
About This Book
This book focuses on the design, development, and analysis of augmented and virtual reality (AR/VR)-based systems, along with the technological impacts and challenges in social learning. Social Learning provides a comprehensive approach to researching methods in the emerging fields of AR/VR. The contributors of this book outline the state-of-the-art implementation of AR/VR for the Internet of Things, Blockchains, Big Data, and 5G within AR/VR systems.
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Information
Table of contents
- Title Page
- Copyright
- Contents
- List of contributors
- 1âVR in social learning: applications and challenges
- 2âIntegration of blockchain techniques in augmented and virtual reality
- 3âA comparative study of Li-Fi over Wi-Fi and the application of Li-Fi in the field of augmented reality and virtual reality
- 4âAugmented reality in cross-domain applications
- 5âAdvanced ICT and intelligent systems in sophisticated Healthcare 5.0 practice in modern social and healthcare transformation: an overview
- 6âA study on enterprise collaboration in metaverse
- 7âExploring the synergy between augmented and virtual reality in healthcare and social learning
- 8âExploratory study of the parental perception of social learning among school-aged children based on augmented and virtual reality
- 9âAn innovative application using augmented reality to enhance the teaching-learning process in school education
- 10âHow do augmented and virtual reality influences visitor experiences: a case of heritage tourism sites in Rajasthan
- 11âScope of virtual reality and augmented reality in tourism and its innovative applications
- 12â6G and IoT-supported augmented and virtual realityâenabled simulation environment
- 13âVirtual reality in tourism: assessing the authenticity, advantages, and disadvantages of VR tourism
- 14âReal-time weed detection and classification using deep learning models and IoT-based edge computing for social learning applications
- Index