Smart Cities at Play: Technology and Emerging Forms of Playfulness
eBook - ePub

Smart Cities at Play: Technology and Emerging Forms of Playfulness

  1. 106 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Smart Cities at Play: Technology and Emerging Forms of Playfulness

About this book

This book explores how smart cities enable new and playful ways for citizens to experience, inhabit and socialise within urban environments.

It examines how the functionality of digital technologies within municipal settings can extend beyond environmental pragmatism and socio-economic concerns, to include playful approaches to urban spaces that co-constitute and reinvigorate the experience of place through location-based applications and games. Chapters highlight the varied ways the city, as both a conceptual and lived space, is changing because of this confluence of technologies. The book also considers the extent to which these transformations form an armature upon which more playful approaches to the urban domain are emerging, while exploring what effect these ludic formations might have on related understandings of sociability.

Smart Cities at Play: Technology and Emerging Forms of Playfulness will be a key resource for scholars and researchers of information technology, urban planning and design, games and interactive media, human-centred and user-centred design, human centred interaction, digital geography and sociology. This book was originally published as a special issue of Behaviour & Information Technology.

Frequently asked questions

Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription.
No, books cannot be downloaded as external files, such as PDFs, for use outside of Perlego. However, you can download books within the Perlego app for offline reading on mobile or tablet. Learn more here.
Perlego offers two plans: Essential and Complete
  • Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
  • Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Both plans are available with monthly, semester, or annual billing cycles.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1 million books across 1000+ topics, we’ve got you covered! Learn more here.
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more here.
Yes! You can use the Perlego app on both iOS or Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Smart Cities at Play: Technology and Emerging Forms of Playfulness by Konstantinos Papangelis, Michael Saker, Catherine Jones, Konstantinos Papangelis,Michael Saker,Catherine Jones in PDF and/or ePUB format, as well as other popular books in Computer Science & Architecture General. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title Page
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Citation Information
  7. Notes on Contributors
  8. 1 Introduction to smart cities at play: Technology and emerging forms of playfulness
  9. 2 Factors that determine residents’ acceptance of smart city technologies
  10. 3 The role of a location-based city exploration game in digital placemaking
  11. 4 Seeing new in the familiar: Intensifying aesthetic engagement with the city through new location-based technologies
  12. 5 Play in the smart city context: Exploring interactional, bodily, social and spatial aspects of situated media interfaces
  13. 6 Smart data at play: Improving accessibility in the urban transport system
  14. 7 Serious gaming as a means of facilitating truly smart cities: A narrative review
  15. Index