Business Planning for Games
eBook - ePub

Business Planning for Games

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Business Planning for Games

About this book

This is a practical guide to help budding entrepreneurs think about various planning aspects of their proposed games business, with a view to growing their businesses and becoming more successful. This book includes customary business plan headings and worksheets where the reader can record their thoughts as they start to articulate the vision behind their game.

This is a fresh pedagogical approach to an established method of teaching entrepreneurship that uses a series of worksheets for readers to dip in and out as their needs require. Designed to help nourish an understanding and appetite for doing more than just creating a product, it will help develop an understanding of the business process with sound ideas and inspirational worksheets.

This book will be of great interest to all students learning about the business of games, as well as budding entrepreneurs looking for guidance on how to begin planning their own games business.

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Yes, you can access Business Planning for Games by Christopher Buckingham in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover Page
  2. Half Title page
  3. Title Page
  4. Copyright Page
  5. Contents
  6. About the Author
  7. Acknowledgements
  8. Introduction
  9. 1 Executive Summary
  10. 2 Vision
  11. 3 Mission
  12. 4 Operations
  13. 5 Research
  14. 6 Branding
  15. 7 Marketing
  16. 8 Finances
  17. Level Two
  18. Index