Gamification and Design Thinking in Higher Education
eBook - ePub

Gamification and Design Thinking in Higher Education

Case Studies for Instructional Innovation in the Economics Classroom

Carmen Bueno Muñoz, Núria Hernández Nanclares, Luis R. Murillo Zamorano, José Ángel López Sánchez

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  1. 104 pages
  2. English
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  4. Available on iOS & Android
eBook - ePub

Gamification and Design Thinking in Higher Education

Case Studies for Instructional Innovation in the Economics Classroom

Carmen Bueno Muñoz, Núria Hernández Nanclares, Luis R. Murillo Zamorano, José Ángel López Sánchez

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About This Book

  • Analyzes the potential of the combination of gamification and design thinking in Higher Education
  • Examines the introduction of a gamified design in a design thinking activity, and the ways in which this can enhance the student experience, motivate participants in a design thinking activity in the university environment, and improve skills like creativity, critical thinking and problem-solving, and collaboration
  • Provides useful recommendations and insights into the analysis, design and development, and implementation and evaluation of gamified design thinking activities to be carried out in Higher Education, as well as examining relevant ethical issues

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Information

Publisher
Routledge
Year
2023
ISBN
9781003852537
Edition
1
Topic
Bildung

Table of contents