
From Photography to 3D Models and Beyond: Visualizations in Archaeology
- 200 pages
- English
- PDF
- Available on iOS & Android
From Photography to 3D Models and Beyond: Visualizations in Archaeology
About this book
From Photography to 3D Models and Beyond: visualizations in archaeology explores the history of visual technology and archaeology and outlines how the introduction of interactive 3D computer modelling to the discipline parallels very closely the earlier integration of photography into archaeological fieldwork. The incredible potential of interactive 3D computer graphics to provide new insight into cultural change, ancient settlement development, building function, and behavior make virtual heritage a must-use approach, but one that has not been fully grasped. This volume brings together for the first time several key aspects of the history of archaeology: how and where photographs became an indispensable part of excavations; when and for what purposes virtual reality began a similar journey into the field team's arsenal of documentation, publication, and visualization tools; how the common trajectory of both technologies provides clues for why virtual reality has not yet become as commonplace as photography for archaeological research, teaching, and data dissemination; and how new methods and technologies are poised to revolutionize our understanding of the past.
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Information
Table of contents
- Cover
- Title Page
- Copyright Page
- Contents Page
- List of Figures and Tables
- Preface
- Acknowledgements
- Introduction
- Chapter 1. How Archaeologists Learn About the Past
- Chapter 2. A Brief History of Architectural Depictions
- Chapter 3. A History of Photography for Excavations
- Chapter 4. History of Interactive 3D Computer Modeling in Archaeology
- Chapter 5. When New Technology Replaces Old Technology
- Chapter 6. One Future of Archaeology
- Bibliography
- Index