Game Design Deep Dive
eBook - ePub

Game Design Deep Dive

Soulslike

  1. 174 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Game Design Deep Dive

Soulslike

About this book

Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike.

  • The first book looking at the history of the genre
  • A breakdown of both action and RPG design for fans and designers of both
  • A lesson on difficulty in games and why harder doesn't mean better

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Yes, you can access Game Design Deep Dive by Joshua Bycer in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Acknowledgments
  7. Preface
  8. 1 Introduction
  9. 2 The Proto Soulslike Era
  10. 3 The Basics of Action Design
  11. 4 Foundations of RPG Design
  12. 5 How From Software Defined Soulslikes
  13. 6 Intro to Soulslikes
  14. 7 A Study of Difficulty
  15. 8 Advanced Soulslike Design
  16. 9 The Future of Soulslikes
  17. 10 Conclusion
  18. Glossary
  19. Index