Essentials of Computer Architecture
eBook - ePub

Essentials of Computer Architecture

  1. 541 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Essentials of Computer Architecture

About this book

This easy-to-read textbook provides an introduction to computer architecture, focusing on the essential aspects of hardware that programmers need to know. Written from a programmer's point of view, Essentials of Computer Architecture, Third Edition, covers the three key aspects of architecture: processors, physical and virtual memories, and input-output (I/O) systems.

This third edition is updated in view of advances in the field. Most students only have experience with high-level programming languages, and almost no experience tinkering with electronics and hardware. As such, this text is revised to follow a top-down approach, moving from discussions on how a compiler transforms a source program into binary code and data, to explanations of how a computer represents data and code in binary.

Additional chapters cover parallelism and data pipelining, assessing the performance of computer systems, and the important topic of power and energy consumption. Exclusive to this third edition, a new chapter explains multicore processors and how coherence hardware provides a consistent view of the values in memory even though each core has its own cache.

Suitable for a one-semester undergraduate course, this clear, concise, and easy-to-read textbook offers an ideal introduction to computer architecture for students studying computer programming.

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Yes, you can access Essentials of Computer Architecture by Douglas Comer in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Engineering. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover Page
  2. Half-Title Page
  3. Title Page
  4. Copyright Page
  5. Dedication Page
  6. Contents
  7. Preface
  8. About The Author
  9. Chapter 1 Introduction And Overview
  10. Chapter 2 Program Interpretation And Transformation
  11. Chapter 3 Data And Program Representation
  12. Chapter 4 A High-Level Overview Of Processors
  13. Chapter 5 Instruction Sets And Operands
  14. Chapter 6 Operand Addressing And Operand Types
  15. Chapter 7 Assembly Languages And Programming Paradigm
  16. Chapter 8 Main Memory And Memory Addressing
  17. Chapter 9 Virtual Memory Technologies And Virtual Addressing
  18. Chapter 10 Caches And Caching
  19. Chapter 11 Storage: File Systems, Blocks, And SSDs
  20. Chapter 12 A Programmerʼs View Of Devices, I/O, And Buffering
  21. Chapter 13 Buses And Bus Architectures
  22. Chapter 14 Programming Devices And Interrupt-Driven I/O
  23. Chapter 15 Data Paths And Instruction Execution
  24. Chapter 16 CPUs: Microcode, Protection, And Processor Modes
  25. Chapter 17 Parallelism
  26. Chapter 18 Data Pipelining
  27. Chapter 19 Assessing Performance
  28. Chapter 20 Multicore Processors
  29. Chapter 21 Power And Energy
  30. Chapter 22 Building Blocks: Transistors, Gates, And Clocks
  31. Chapter 23 Hardware Modularity
  32. Appendix 1 Rules For Boolean Algebra Simplification
  33. Appendix 2 A Quick Introduction To x86 Assembly Language
  34. Appendix 3 ARM Register Definitions And Calling Sequence
  35. Appendix 4 Lab Exercises For A Computer Architecture Course
  36. Index