
Interaction Techniques and Technologies in Human-Computer Interaction
- 496 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Interaction Techniques and Technologies in Human-Computer Interaction
About this book
This book offers a thorough exploration of interaction design by examining various technologies,
interaction techniques, styles, and devices.
This book
• Assists readers in acquiring a deep understanding of diverse ways humans interact with
computer technologies and in selecting the most suitable approach for various interactive
scenarios.
• Introduces cutting?edge interaction techniques, including multimodal and gesture?based
interaction, wearables, haptic, speech and sound?based interaction, embodied interaction,
and more.
• Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,
brain?computer interfaces, affective computing and Extended Reality.
This book will appeal to individuals interested in Human-Computer Interaction research and
applications.
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Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- Preface
- Editors’ Bios
- List of Contributors
- Chapter 1 Interaction Styles
- Chapter 2 Multimodal Interaction
- Chapter 3 Input, Output, and Interaction Devices
- Chapter 4 Large and Multi-screen Displays, Proxemics and Interaction in Public Spaces
- Chapter 5 Haptics and Tactile Interaction with Computers
- Chapter 6 Gesture-Based Interaction
- Chapter 7 Voice Interaction Design
- Chapter 8 Sound-Based Interaction
- Chapter 9 Animation and Motion in UX Design
- Chapter 10 Human Interaction with Wearable Technologies
- Chapter 11 Tangible and Embodied Interaction
- Chapter 12 Emotion Recognition and Affective Computing
- Chapter 13 Interaction Design for Augmented, Virtual, and Extended Reality Environments
- Chapter 14 Non-Invasive Brain-Computer Interfaces
- Index