Cultural Politics of the Creative Industries
eBook - ePub

Cultural Politics of the Creative Industries

  1. 238 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Cultural Politics of the Creative Industries

About this book

This book presents the creative industries as a suite of practices intimately connected to political, economic, and cultural power. Seeking to illuminate the creative industries through critical cultural analysis it shows the extent to which creative labour shapes our shared cultural and political realities, good and bad.

The author presents creative labour as a form of employment which typically operates well outside conventional industrial relationships, highlighting the importance of cultural as well as political and economic value. The aim of doing so is to provide a view of the broader creative economy that shows up the effects and trends of its strange industrial relationships. It recognises new forms of audience labour as significant creative, political, cultural, and commercial forces, and frames cultures as preceptual systems, as systems of rules, conventions, morés, and laws.

In so doing, the author provides a new cultural framework through which scholars, students, and reflective practitioners can make critical judgements about the creative economy and its creative acts.

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Yes, you can access Cultural Politics of the Creative Industries by Phil Graham in PDF and/or ePUB format, as well as other popular books in Business & Cultural Policy. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2024
Print ISBN
9781032363325
eBook ISBN
9781040155806
Edition
1

Table of contents

  1. Cover
  2. Half Title
  3. Series Page
  4. Title Page
  5. Copyright Page
  6. Dedication
  7. Table of Contents
  8. Acknowledgements
  9. Preface
  10. 1 Introduction: Creative industries and cultural decline
  11. 2 Creative industries, culture, and education
  12. 3 Creative labour as talent
  13. 4 Creative industries, audience labour, and digital media
  14. 5 Creativity, culture, and artificial intelligence
  15. 6 Creative rhetoric and marketing culture
  16. 7 Creativity, normativity, and culture
  17. 8 Creative industries, propaganda, and nationalism
  18. 9 Conclusions
  19. Index