
- 190 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
About this book
Advances in Computer Chess 3 focuses on the mechanics involved in playing chess on computer. This book features an extensive discussion of the game wherein it is played in a different setting. The selection, which is composed of 13 chapters, features the extensive contributions of researchers who continuously search for ways to improve playing chess on computer. This book starts with the discussion of the basic principles and concepts that can impose changes on how the game is played. A discussion is devoted to the Belle chess hardware. What is clearly pointed out in this section is the speed of the program relative to responses made while playing. A comparison is made between the performance of human and computer in playing chess. The complexity of various computer moves are then elaborated by highlighting how these moves can alter the pace as well as the result of the game. The development of a program that is aimed at solving problems on how chess is played is also noted. This book is a sure hit for those who are fond of playing chess in any playing field.
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Advances in Computer Chess by M. R. B. Clarke in PDF and/or ePUB format, as well as other popular books in Mathematics & Mathematics General. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Front Cover
- Advances in Computer Chess 3
- Copyright Page
- Table of Contents
- CHAPTER 1. ERROR ANALYSIS OF THE MINIMAX PRINCIPLE
- CHAPTER 2. BENEFITS OF MINIMAX SEARCH
- CHAPTER 3. A SPECIAL-PURPOSE MACHINE FOR AN IMPROVED SEARCH ALGORITHM FOR DEEP CHESS COMBINATIONS
- CHAPTER 4. BELLE CHESS HARDWARE
- CHAPTER 5. COMPUTER CHESS STRENGTH
- CHAPTER 6. THE BRATKO-KOPEC EXPERIMENT: A COMPARISON OF HUMAN AND COMPUTER PERFORMANCE IN CHESS
- CHAPTER 7. AUTOMATIC INDUCTION OF CLASSIFICATION RULES FOR A CHESS ENDGAME
- CHAPTER 8. MACHINE-AIDED REFINEMENT OF CORRECT STRATEGIES FOR THE ENDGAME IN CHESS
- CHAPTER 9. A LEARNING CHESS PROGRAM
- CHAPTER 10. DEVELOPMENT OF A PROGRAM FOR SOLVING RETROGRADE ANALYSIS CHESS PROBLEMS
- CHAPTER 11. INFORMATION AND COMPLEXITY IN CHESS
- CHAPTER 12. POSITIONAL LONG-RANGE PLANNING IN COMPUTER CHESS
- CHAPTER 13. DECISION MAKING AND COMPUTERS
- INDEX