
Machine Vision
Theory, Algorithms, Practicalities
- 572 pages
- English
- PDF
- Available on iOS & Android
About this book
Machine Vision: Theory, Algorithms, Practicalities covers the limitations, constraints, and tradeoffs of vision algorithms. This book is organized into four parts encompassing 21 chapters that tackle general topics, such as noise suppression, edge detection, principles of illumination, feature recognition, Bayes' theory, and Hough transforms. Part 1 provides research ideas on imaging and image filtering operations, thresholding techniques, edge detection, and binary shape and boundary pattern analyses. Part 2 deals with the area of intermediate-level vision, the nature of the Hough transform, shape detection, and corner location. Part 3 demonstrates some of the practical applications of the basic work previously covered in the book. This part also discusses some of the principles underlying implementation, including on lighting and hardware systems. Part 4 highlights the limitations and constraints of vision algorithms and their corresponding solutions. This book will prove useful to students with undergraduate course on vision for electronic engineering or computer science.
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Information
Table of contents
- Front Cover
- Machine Vision: Theory, Algorithms, Practicalities
- Copyright Page
- Preface
- Acknowledgements
- Table of Contents
- Chapter 1. Vision, the Challenge
- Part-1 Low-Level Processing
- Chapter 2. Images and Imaging Operations
- Chapter 3. Basic Image Filtering Operations
- Chapter 4. Thresholding Techniques
- Chapter 5. Locating Objects via Their Edges
- Chapter 6. Binary Shape Analysis
- Chapter 7. Boundary Pattern Analysis
- Part-2 Intermediate-Level Processing
- Chapter 8. Line Detection
- Chapter 9. Circle Detection
- Chapter 10. The Hough Transform and Its Nature
- Chapter 11. Ellipse Detection
- Chapter 12. Polygon Detection
- Chapter 13. Hole Detection
- Chapater 14. Corner Location
- Part-3 Application-Level Processing
- Chapter 15. Abstract Pattern Matching Techniques
- Chapter 16. The Three-Dimensional World
- Chapter 17. Automated Visual Inspection
- Chapter 18. Statistical Pattern Recognition
- Chapter 19. Image Acquisition
- Chapter 20. The Need for Speed: Real-Time Electronic Hardware Systems
- Part-4 Perspectives on Vision
- Chapter 21. Machine Vision, Art or Science?
- Appendix: Programming Notation
- References
- Subject Index
- Author Index