
- 200 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
About this book
Gesture Recognition: Theory and Applications covers this important topic in computer science and language technology that has a goal of interpreting human gestures via mathematical algorithms. The book begins by examining the computer vision-based gesture recognition method, focusing on the theory and related research results of various recent gesture recognition technologies. The book takes the evolutions of gesture recognition technology as a clue, systematically introducing gesture recognition methods based on handcrafted features, convolutional neural networks, recurrent neural networks, multimodal data fusion, and visual attention mechanisms.Three gesture recognition-based HCI (Human Computer Interaction) practical cases are introduced. Finally, the book looks at emerging research trends and application.
- Focuses on the theory and application of gesture recognition, providing a systematic introduction to commonly used datasets in the field as well as algorithms based on handcrafted features, convolutional neural networks, multimodal fusion, and attention mechanisms
- Introduces the practical applications of gesture recognition in real-world scenarios, enabling readers to enhance their practical application skills while learning about relevant technologies
- Demonstrates four main categories of gesture recognition methods and analyzes their associated challenges
Information
Topic
DesignSubtopic
Human-Computer InteractionTable of contents
- Cover
- Title page
- Table of Contents
- Copyright
- Contents
- List of Illustrations
- List of Tables
- Chapter 1 : Basic concepts and development of gesture recognition
- Chapter 2 : Common datasets in the field of gesture recognition
- Chapter 3 : Gesture recognition method based on handicraft features
- Chapter 4 : Gesture recognition method based on convolutional neural network
- Chapter 5 : Enhancing gesture recognition with advanced recurrent neural networks and memory networks
- Chapter 6 : Gesture recognition method based on multimodal data fusion
- Chapter 7 : Gesture recognition and attention mechanisms
- Chapter 8 : Gesture recognition-based human–computer interaction cases
- Chapter 9 : Exploring development of gesture recognition for future human–computer interaction applications
- Index
- A
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Yes, you can access Gesture Recognition by Qiguang Miao,Yunan Li,Xiangzeng Liu,Ruyi Liu in PDF and/or ePUB format, as well as other popular books in Design & Human-Computer Interaction. We have over 1.5 million books available in our catalogue for you to explore.