
Designing Effective Digital Learning Environments
- 326 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Designing Effective Digital Learning Environments
About this book
Bringing together the research of leading international scholars in the field of digital learning, Designing Effective Digital Learning Environments discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational settings.
Readers will benefit from a synthesis of research evidence from previous meta-analyses on how to design digital environments that support learning, motivation, and collaboration. Divided into eight thematic parts, chapters unpack:
- An introduction to the design of digital learning environments
- Learning with multimedia, with particular emphasis on digital reading comprehension environments and GeoGebra software
- Digital videos for learning, including dynamic visualizations, instructional videos, and eye movement modeling examples
- Simulated realities, including learning with pedagogical agents and immersive virtual reality environments
- Game-based and sensor-based learning in digital environments
- Digital learning in social contexts, including a discussion of CSCL, social media, and audience response systems
- Design of digital classrooms, including flipped classroom approaches and synchronous online learning
- A concluding section discussing the efficacy and design of digital learning environments
This edited volume is an essential read for any scholar, researcher, Ph.D., or Masters student working in the field of digital learning.
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Information
Table of contents
- Cover Page
- Half Title page
- Series Page
- Title Page
- Copyright Page
- Contents
- Figures
- Tables
- Contributors
- Preface
- Acknowledgments
- Part I Introduction
- Part II Learning with Multimedia
- Part III Learning with Digital Videos
- Part IV Learning from Simulated Realities
- Part V Game-Based and Sensor-Based Learning in Digital Environments
- Part VI Digital Learning in Social Contexts
- Part VII Designing Digital Classrooms
- Part VIII Discussion
- Index
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