Designing Effective Digital Learning Environments
eBook - ePub

Designing Effective Digital Learning Environments

  1. 326 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Designing Effective Digital Learning Environments

About this book

Bringing together the research of leading international scholars in the field of digital learning, Designing Effective Digital Learning Environments discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational settings.

Readers will benefit from a synthesis of research evidence from previous meta-analyses on how to design digital environments that support learning, motivation, and collaboration. Divided into eight thematic parts, chapters unpack:

  • An introduction to the design of digital learning environments
  • Learning with multimedia, with particular emphasis on digital reading comprehension environments and GeoGebra software
  • Digital videos for learning, including dynamic visualizations, instructional videos, and eye movement modeling examples
  • Simulated realities, including learning with pedagogical agents and immersive virtual reality environments
  • Game-based and sensor-based learning in digital environments
  • Digital learning in social contexts, including a discussion of CSCL, social media, and audience response systems
  • Design of digital classrooms, including flipped classroom approaches and synchronous online learning
  • A concluding section discussing the efficacy and design of digital learning environments

This edited volume is an essential read for any scholar, researcher, Ph.D., or Masters student working in the field of digital learning.

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Yes, you can access Designing Effective Digital Learning Environments by Andreas Gegenfurtner,Ingo Kallar,Ingo Kollar in PDF and/or ePUB format, as well as other popular books in Education & Education General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2024
Print ISBN
9781032478197

Table of contents

  1. Cover Page
  2. Half Title page
  3. Series Page
  4. Title Page
  5. Copyright Page
  6. Contents
  7. Figures
  8. Tables
  9. Contributors
  10. Preface
  11. Acknowledgments
  12. Part I Introduction
  13. Part II Learning with Multimedia
  14. Part III Learning with Digital Videos
  15. Part IV Learning from Simulated Realities
  16. Part V Game-Based and Sensor-Based Learning in Digital Environments
  17. Part VI Digital Learning in Social Contexts
  18. Part VII Designing Digital Classrooms
  19. Part VIII Discussion
  20. Index