
Essential Vectorworks Skills for Scenic and Production Designers
Drawing, Rendering, Modeling, Drafting, and Presenting
- 304 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Essential Vectorworks Skills for Scenic and Production Designers
Drawing, Rendering, Modeling, Drafting, and Presenting
About this book
Essential Vectorworks Skills for Scenic and Production Designers is an accessible textbook that covers the digital skills of 2D drawing, 3D modeling, rendering, drafting, and design presentation, providing aspiring designers with an invaluable toolkit to quickly and efficiently hone their craft.
Modeled after learner-centered teaching practice and based on USITT drafting standards, this book is structured around six carefully selected core projects. It introduces key terms and commands, tools, techniques, and procedures for drawing, modeling, rendering, drafting, and design presentation with Vectorworks. Each chapter begins with key commands and a set of learning objectives that will be explored. The design exercises and projects that follow invite the reader's active participation in the learning process. Along with step-by-step instructions, 240 illustrations (including student work samples), and three insightful interviews with professional designers, this book also contains open-ended projects that encourage the reader to explore new ways of scenographic expression and creatively apply commands and techniques to solve example design problems.
This textbook is for use in scenic design, drafting, model making, and rendering courses in university theatre and media programs, and may be of interest to emerging professional scenic designers or scenographers for theatre, opera, and concert performances, production designers or art directors in film and television industries, themed exhibition designers, and theme park designers.
Essential Vectorworks Skills for Scenic and Production Designers includes access to a wealth of online resources, including 15 videos with step-by-step instruction, six files of vwx or PDF formats for additional exercises and projects, and a video of student work samples.
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Information
Table of contents
- Cover Page
- Half-Title Page
- Title Page
- Copyright Page
- Dedication Page
- Contents
- How to Use This Book?
- Acknowledgments
- Chapter 1 Introduction to Vectorworks
- Chapter 2 Two-Dimensional Drawing
- Chapter 3 3D Modeling, Rendering, and Visualization
- Chapter 4 Seating Layout and Stage Masking
- Chapter 5 Layers, Classes, and Build-in Objects
- Chapter 6 The Mechanics of Drafting
- Chapter 7 Types of Drafting
- Chapter 8 Modeling Nuances and Texture Manipulation
- Interviews Designers and Art Directors
- Chapter 9 The Art and Logistics of Lighting
- Chapter 10 Presenting Scene Design with Light, Camera View, and Animation