
Practical Rust Projects
Build Serverless, AI, Machine Learning, Embedded, Game, and Web Applications
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Practical Rust Projects
Build Serverless, AI, Machine Learning, Embedded, Game, and Web Applications
About this book
Go beyond the basics and build complete applications using the Rust programming language, updated for Rust 2021 edition. The applications you'll build over the course of this book include a high-performance web client, an embedded computer (for a robot, for example), a game, a serverless web app, and an application that incorporates AI and machine learning.
Each chapter is organized in the following format: what the kind of should application look like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear preference.
Practical Rust Projects, Second Edition will open your eyes to how Rust can be put to practical, real-world use. After reading this book, you will be able to use Rust to build a variety of your own projects.
What You Will Learn
- Explore practical Rust programming language-based projects, examples and case studies
- Create a GUI
- Build a high performance web Front-end using WebAssembly
- Develop REST APIs using Rust
- Go serverless to develop a cloud application using the Amazon AWS Rust SDK
- Create a game using Rust, along with AI and machine learning apps
Who This Book Is For
Those with basic Rust knowledge who want to learn more about how to apply Rust in real-world scenarios.Frequently asked questions
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Information
Table of contents
- Cover
- Front Matter
- 1. Welcome to the World of Rust
- 2. Building a Command-line Program
- 3. Creating Graphical User Interfaces (GUIs)
- 4. High-Performance Web Frontend Using WebAssembly
- 5. REST APIs
- 6. Going Serverless with the Amazon AWS Rust SDK
- 7. Building a Game
- 8. Physical Computing in Rust
- 9. Artificial Intelligence and Machine Learning
- 10. What Else Can You Do with Rust?
- Back Matter