
Teaching and Learning with Innovative Technologies in Higher Education
Real-World Case Studies
- 262 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Teaching and Learning with Innovative Technologies in Higher Education
Real-World Case Studies
About this book
Teaching and Learning with Innovative Technologies in Higher Education provides a wealth of expertly curated case studies demonstrating how educators and technologists can leverage emerging digital technologies to enhance students' experiences. As university staff integrate transformative digital learning tools into their pedagogical practices with a mix of excitement and consternation, new insights are needed into the opportunities, success and limitations of these fast-evolving tools. This book presents real-world examples of effective, digitally enriched approaches to teaching delivery and standards, student engagement and inclusivity, immersive simulations and environments and beyond. Spanning a diverse, comprehensive range of digital technologies deployed in higher education, these practical case studies will guide novice and experienced academics across disciplines in updating their instructional skills and course content for new generations of learners.
Frequently asked questions
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- Acknowledgments
- Introduction
- 1 Innovative Applications of Technology for Animation, Simulation and Visualization
- 2 Innovative Applications of Technology to Support Online Teaching
- 3 Innovative Applications of Technology to Support Student Engagement and Inclusivity
- 4 Innovative Applications of Technology within Virtual Learning Environments
- 5 Innovative Applications of Technology to Improve Teaching Standards
- 6 Innovative Applications of Technology to Support the Student Learning Experience
- Conclusion
- Notes on Contributors
- Glossary of Terms
- Index