
- 372 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
The Routledge Handbook of Sound Design
About this book
The Routledge Handbook of Sound Design offers a comprehensive overview of the diverse contexts of creativity and research that characterize contemporary sound design practice. Readers will find expansive coverage of sound design in relation to games, VR, globalization, performance, soundscape and feminism, amongst other fields.
Half a century since its formal emergence, this book considers sound design in a plethora of practical contexts, including music, film, soundscape and sonification, as well as the emerging theoretical and analytical approaches being used in scholarship on the subject. The Routledge Handbook of Sound Design tracks how ideas and techniques have migrated from one field to the next, as professionals expand the industry applications for their skills and knowledge, and technologies produce new form factors for entertainment and information.
Collectively, the chapters included in this volume illustrate the robustness and variety of contemporary sound design research and creativity, making The Routledge Handbook of Sound Design essential reading for students, teachers, researchers and practitioners working on sound design in its many forms.
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Information
Table of contents
- Cover
- Half-Title Page
- Title Page
- Copyright Page
- Table of Contents
- Contributor biographies
- Volume preface
- 1 Listener perspective in games and virtual reality
- 2 Sciences of sound design: Research in sound design and its interactions with the design discipline
- 3 The globalization of sound design
- 4 Enacting the environment through sound: Reflections on the use of cognitive metaphors as a design framework in sound interaction design
- 5 Cultivating sounds: Relational acoustics within the Buchla-Serge paradigm
- 6 Acid music and sound design: An examination of the sound design techniques used in a selection of acid music tracks
- 7 Managing complexity in multi-device environments
- 8 Performative sound design: A cultural perspective on the art and craft of Foley
- 9 The sounds of televised sports
- 10 Collaborative and integrated feminist approaches to sound design
- 11 The soundtrack as an acoustic environment: Some insights from soundscape research
- 12 Soundwalking: Three acts of attunement, motion and breath
- 13 Sound branding and brand sounds: Traits, types and origins
- 14 Emotional intent in sound design
- 15 Psychoacoustics in sound design
- 16 Designing sonic interactions in intelligent reality with egocentric audio technologies
- 17 Hidden Tracks: A spatial composition to go
- 18 The breakthrough of consultancy in music production: A political economy of sound design in the ‘creative economy’
- 19 Everyday sound through the ears of the professional sound designer
- 20 We have always been modular: Modularity as production paradigm for music in platform society
- 21 Sonification and sustainability
- 22 Cinematic crosstalk and psychotechnological spaces: Understanding the soundtrack’s materiality, multimodality and embodiment through conceptual blending
- Index