Storytelling for Spatial Computing and Mixed Reality
eBook - ePub

Storytelling for Spatial Computing and Mixed Reality

The Art of Augmenting Imagination

  1. 288 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Storytelling for Spatial Computing and Mixed Reality

The Art of Augmenting Imagination

About this book

This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing, augmented reality and mixed reality. It covers the key skills that the next generation of digital storytellers will need, providing readers with practical tools for creating digital stories and adventures out in the real world.

Drawing on more than a decade of experience, veteran immersive storyteller Rob Morgan provides strategies and techniques for augmenting players and places with digital narrative. Readers will try out key ideas through a range of practical exercises, building up their own portfolio of augmented/spatial narrative projects.

Storytelling for Spatial Computing and Mixed Reality provides insight on everything from narrative pacing to conditional and emergent storytelling for augmented/spatial technology. Each chapter addresses key questions about the affordances - and ethics - of augmenting players' realities, helping students and practitioners explore this new storytelling frontier.

This book will be invaluable to students of game design, experience design and interactive narrative. It provides theories, best practices and case studies also relevant to creative professionals in games, XR, immersive theatre, theme parks and brand experience.

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Information

Publisher
CRC Press
Year
2024
Print ISBN
9781032459271
9781032459288
Edition
1
eBook ISBN
9781040152294

Table of contents

  1. Cover Page
  2. Half-Title Page
  3. Endorsements Page
  4. Title Page
  5. Copyright Page
  6. Contents
  7. Preface: Play Along
  8. Acknowledgements
  9. Introduction
  10. Section 1 Learning from VR
  11. Section 2 Augmenting Players
  12. Section 3 Augmenting Places
  13. Section 4 Divergent Realities
  14. Appendix A: Inclusion, Accessibility and Safety
  15. Appendix B: Sliders for Defining Augmented/Spatial Experiences
  16. Appendix C: Example Concept Development Framework
  17. Glossary
  18. Index

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Yes, you can access Storytelling for Spatial Computing and Mixed Reality by Rob Morgan in PDF and/or ePUB format, as well as other popular books in Computer Science & Digital Media. We have over 1.5 million books available in our catalogue for you to explore.