The Routledge Handbook of Philosophy of Games
eBook - ePub

The Routledge Handbook of Philosophy of Games

  1. 440 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

The Routledge Handbook of Philosophy of Games

About this book

Playing games is a basic human activity, and games raise a great number of fascinating philosophical questions. What, exactly, are we doing when we play a game? What is the value of games for human life? What is the ontology of a game? And could games be, or someday become, a form of art?

Comprising twenty-seven chapters by an international team of contributors, The Routledge Handbook of Philosophy of Games is an outstanding reference source to the core concepts, problems and debates in this exciting subject, and is the first collection of its kind. Beginning with an Introduction by the editors, the Handbook is divided into five clear parts:

  • Introduction and historical foundations
  • Game ontology
  • Play and players
  • Aesthetics of games
  • Ethics and values of games

Within these sections key topics are examined, including sport and games; rules in games; cheating in games; simulation; narrative in games; space in videogames; the nature of play; the body and play; avatars; the aesthetics of gameplay; violence; immersion; representation in games; race and gender in games; and many more.

The Routledge Handbook of Philosophy of Games is essential reading for students and researchers working in philosophy of games, philosophy of sport, digital aesthetics and game studies.

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Yes, you can access The Routledge Handbook of Philosophy of Games by C. Thi Nguyen,John R. Sageng in PDF and/or ePUB format. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2025

Table of contents

  1. Cover
  2. Half Title
  3. Series Page
  4. Title Page
  5. Copyright Page
  6. Table of Contents
  7. Acknowledgments
  8. Notes on contributors
  9. Introduction
  10. Part 1 Introduction and historical foundations
  11. Part 2 Game ontology
  12. Part 3 Play and players
  13. Part 4 Aesthetics of games
  14. Part 5 Ethics and values of game
  15. Index