
Game-based Approaches in Physical Education
International Applications
- 272 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Game-based Approaches in Physical Education
International Applications
About this book
Game-Based Approaches in Physical Education: International Applications presents 22 chapters, including 18 teaching units to be applied in physical education or youth sport, divided into 4 categories of games and an additional category of performance activities.
This book combines the pedagogical, academic, and practical knowledge of a team of experts in the global game-based approaches community. Sharing some common universal principles about game-based physical education teaching, this book innovates by offering unique cultural perspectives and diversity in the pedagogical interpretations made in different continents and countries of the original Teaching Games for Understanding (TGfU) approach. Each unit includes a framework of tactical content of increasing complexity, a teaching unit outline (between 9 and 20 lessons), and the respective game-based activities and learning tasks.
By covering the key themes in contemporary sports pedagogy and physical education, including lesson content, tactical questioning, task design, assessment, and game modifications, this book is essential reading both for all prospective and inservice physical education teachers and sports coaches working with children and youth and their teacher and coach educators.
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Information
Table of contents
- Cover Page
- Half-Title Page
- Title Page
- Copyright Page
- Contents
- List of Figures
- List of Tables
- About the Editors
- About the Contributors
- Preface
- Part I Introduction
- Part II Teaching Sport-Based Units
- Part III Teaching Performance Activities Units
- Part IV Future Avenues for Game-Based Approaches