
- 16 pages
- English
- PDF
- Available on iOS & Android
Ten Ways Drone Technology is Shaping Our Future
About this book
Essay from the year 2015 in the subject Engineering - Robotics, language: English, abstract: The Department of Transportation recently announced that it intends to impose a registration system for drones (LINK 1). Drones (scientific name unmanned aerial vehicles) are aircraft that do not need a human pilot on board. Their flight is monitored remotely from the ground or via computers embedded on the vehicle. Previously restricted to military operations, these vehicles are increasingly finding applications in the civilian world—firefighting, policing, commerce, research and monitoring etc. According to the secretary, registration will stress the need for drone operators and hobbyists to observe safe flight practices and apply airspace rules (LINK 2). This announcement is a clear indication of just how profound drones are influencing and will continue to impact our lives. In this article, I present ten ways through which drones are shaping our future.
Frequently asked questions
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Information
Table of contents
- Introduction
- 10. Package Delivery
- 9. Oil and Gas Monitoring and Exploration
- 8. Disaster Response
- 7. Marketing/ Advertising
- 6. Agriculture and Farming
- 5. Smart Homes
- 4. Entertainment
- 3. Discovery & Science
- 2. Media & News Reporting
- 1. Sports and Gaming
- Sources