
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
About this book
Henry Sinclair's life takes an extraordinary turn when he and his best friend, Dickie, stumble upon a hidden room in his grandmother's house. Guided by a mysterious message, they discover a machine his grandmother helped invent that allows them to enter the dreamscape, a world where dreams become reality. Henry and Dickie must use her invention to follow her into this surreal realm and embark on a thrilling adventure through fantastical landscapes, facing unexpected dangers. In a world where dreams and nightmares collide, the boys must learn to ride the dreams or risk being trapped forever. Join Henry and Dickie on their extraordinary journey through the dreamscape in this captivating tale of friendship, adventure, and the power of dreams.
Information
Print ISBN
9798385236633
9798385236640
Table of contents
- Title Page
- Prologue: The Un-Laboratory
- 1. Clement and the Cat
- 2. Grandma’s Kitchen
- 3. To Grandmother’s House We Go
- 4. Broken Snow Globes
- 5. The Secret Room
- 6. The Scientist
- 7. The Station of Dreams
- 8. Marshmallowland
- 9. Marshmallows of the Deep
- 10. The Dream Riders
- 11. The Sleutel
- 12. The Root Cellar
- 13. The Green River
- 14. Suzie’s Dinner
- 15. The Ravine
- 16. Space Pirate
- 17. Ari
- 18. The Dream Source
- 19. Christmas Trees
- 20. The Mist
- 21. Out in the Garden
Trusted by 375,005 students
Access to over 1.5 million titles for a fair monthly price.
Study more efficiently using our study tools.