Video Game Design For Dummies
eBook - ePub

Video Game Design For Dummies

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Video Game Design For Dummies

About this book

Learn what it takes to design a video game, as a hobby or as a career!

Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life. An experienced video game developer teaches you the basics of game design and how to motivate and engage players. Choose the right game engines and design tools for any project and get step-by-step advice on testing and debugging the games you've made.

Thinking of pursuing game design as a career path and want to know where to start? This Dummies guide has your back. With this easy-to-understand book, you can dip your toes into the world of video game design and see where it takes you. And if you end up wanting to release your game to the masses, you'll find everything you need to know, right here.

  • Learn the step-by-step process video game designers use to create great games
  • Design characters, worlds, and storylines that will keep players engaged
  • Pick a game engine that's right for you and plan out your game development process
  • Playtest your video game, then publish it and market it on social media

This book is a practical guide for beginners who want to start designing games and want to know exactly where to begin. Design a game from concept to completion, with Video Game Design for Dummies.

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Yes, you can access Video Game Design For Dummies by Alexia Mandeville in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Graphics. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Table of Contents
  3. Title Page
  4. Introduction
  5. Part 1: Getting Started with Game Design
  6. Part 2: Exploring Game Design Elements
  7. Part 3: Balancing Your Game
  8. Part 4: Designing Your Own Game
  9. Part 5: Publishing and Marketing Your Game
  10. Part 6: The Part of Tens
  11. Glossary
  12. Index
  13. About the Author
  14. Connect with Dummies
  15. End User License Agreement