The Video Game Writer's Guide to Surviving an Industry That Hates You
eBook - ePub

The Video Game Writer's Guide to Surviving an Industry That Hates You

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

The Video Game Writer's Guide to Surviving an Industry That Hates You

About this book

There have been many books written about how to write for games, but just as important as creating the deliverables is knowing how to do the job itself. In an industry that can seem like it's stacked against a game writer's professional survival, knowing how to navigate the choppy waters of building schedules, interfacing with other team members, getting actionable feedback, and putting yourself in a position to do your best work without killing yourself is vital information.

This book is a guide to identifying, approaching, and triumphing over those tasks beyond just laying down words as well as finding the power and joy in writing for video games. By turns humorous, horrifying, and hopeful, this is a user's manual to a role that is frequently misunderstood and underappreciated. Drawing on over two decades' experience in the game writing trenches, Richard Dansky takes you on a journey through the things you must know in order to survive and thrive as a game writer.

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Yes, you can access The Video Game Writer's Guide to Surviving an Industry That Hates You by Richard Dansky in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title
  3. Endorsements
  4. Title
  5. Copyright
  6. Dedication
  7. Contents
  8. Acknowledgments
  9. 1 The Dreaded Introduction
  10. 2 Why People Think Game Writing Sucks and Why They Are Almost Always Wrong
  11. 3 What Is a Game Writer? Brutal Realities of the Job
  12. 4 The Unique Things That Go into Game Writing and Nothing Else – The Player-Shaped Hole, Barks, and Letting Go
  13. 5 Tips, Tricks, and Techniques – Things That Will Make You a Better Game Writer
  14. 6 Dansky’s Three Laws of Game Writing
  15. 7 The Game Writer on the Team – What You Actually Do versus What They Think You Do
  16. 8 Breaking In and Finding the Next Gig
  17. 9 Working with Other Disciplines
  18. 10 What Is It Good for – Teaching Others the Value of Game Writing
  19. 11 The Value of Internal PR and Techniques for Doing It
  20. 12 Idea Generation and Narrative Integrity
  21. 13 Feedback – Giving It, Taking It, Training Others to Do It Right
  22. 14 Loops and Boundaries
  23. 15 Leveraging Production
  24. 16 Dealing with the Negatives
  25. 17 How They Will Try to Screw You
  26. 18 Raising Up the Next Generation and Keeping the Old One from Fossilizing
  27. 19 Building Your Name, Keeping Your Credits
  28. 20 It Ain’t Easy, But It Just Might Be Worth It