
Ultimate Unity for Multiplayer VR Development
Master Multiplayer VR Development with Unity, XR Toolkit, and Photon Fusion to Build Immersive, High-Performance Experiences (English Edition)
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Ultimate Unity for Multiplayer VR Development
Master Multiplayer VR Development with Unity, XR Toolkit, and Photon Fusion to Build Immersive, High-Performance Experiences (English Edition)
About this book
Create Cutting-Edge Multiplayer VR in Unity with XR Toolkit & Photon Fusion
Book Description
Virtual Reality (VR) and Extended Reality (XR) are revolutionizing industries, from gaming to healthcare. As immersive experiences become mainstream, mastering VR and XR development is a must-have skill.
Ultimate Unity for Multiplayer VR Development is your hands-on guide to building interactive, multiplayer VR applications using Unity and Photon Fusion, covering everything from XR fundamentals to advanced networking techniques. Whether you're a beginner or an experienced developer, you'll gain the expertise to create high-performance XR solutions.
Structured into three key sections—Fundamentals, Development, and Practical Project—this book takes you on a step-by-step journey. You'll explore XR fundamentals, hardware, and software tools before diving into VR development and multiplayer networking. Through a hands-on project, you'll build a fully functional multiplayer VR environment, integrating networked avatars, voice chat, and interactive mechanics. The book also covers essential optimization strategies and deployment best practices to ensure your XR applications run smoothly across platforms.
Table of Contents
1. Introduction to XR Development2. Understanding XR Hardware3. XR Software and Tools4. Building Your First XR Project5. Developing VR Experiences6. Networking and Multiplayer Fundamentals7. Photon Fusion for Unity (The Essentials)8. Outlining and Detailing the Project Scope9. Building the VR Environment10. Configuring Networked Player Avatar11. Creating Multiplayer Sessions (Rooms)12. Enabling Avatars with Voice Chat13. Implementing XR Interactions14. Completing Multiplayer Logic and Testing Build15. Performance Check and Optimization Practices for VR16. XR for Industry and Enterprise
Index
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Information
Table of contents
- Cover Page
- Title Page
- Copyright Page
- Dedication Page
- About the Author
- About the Technical Reviewer
- Acknowledgements
- Preface
- Get a Free eBook
- Errata
- Table of Contents
- 1. Introduction to XR Development
- 2. Understanding XR Hardware
- 3. XR Software and Tools
- 4. Building Your First XR Project
- 5. Developing VR Experiences
- 6. Networking and Multiplayer Fundamentals
- 7. Photon Fusion for Unity (The Essentials)
- 8. Outlining and Detailing the Project Scope
- 9. Building the VR Environment
- 10. Configuring Networked Player Avatar
- 11. Creating Multiplayer Sessions (Rooms)
- 12. Enabling Avatars with Voice Chat
- 13. Implementing XR Interactions
- 14. Completing Multiplayer Logic and Testing Build
- 15. Performance Check and Optimization Practices for VR
- 16. XR for Industry and Enterprise
- Index