Experiencing Immersion in Antiquity and Modernity
eBook - ePub

Experiencing Immersion in Antiquity and Modernity

From Narrative to Virtual Reality

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Experiencing Immersion in Antiquity and Modernity

From Narrative to Virtual Reality

About this book

This book examines the links between experiencing immersion in antiquity and modernity. Immersive experiences are big business within today's creative economy. Forms range from immersive museum exhibitions, theatrical performances, art installations and experiences facilitated through virtual and augmented reality technologies. Yet the idea of immersion is not new; paintings, sculpture and theatre have all been theorised historically in terms of illusion, realism and immersion.

From antiquity to modernity, there has been an interest in theorising the relationship between reality and virtual realities, and in contemplating whether feeling present in an alternate universe is a sought-after experience or something problematic and dangerous. The chapters in this volume explore the warnings against immersion voiced by Plato and embodied in the figure of the Homeric sirens, contrasted with the pro-immersion perspectives championed by Aristotelian mimesis and embodied in the concept of enargeia. The volume also examines the integration of the ancient world into immersive novels, games, museum exhibitions and theatrical performances. Practice-as-Research contributions explore the benefits of this synergy from practitioner perspectives. Contributors from diverse fields – including classical reception studies, art history, game studies, heritage studies and theatre studies – approach the interplay between antiquity and modernity from varied standpoints. Together, they uncover previously unforeseen connections across disciplines and lay the groundwork for future research and additional classically inflected immersive experiences.

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Yes, you can access Experiencing Immersion in Antiquity and Modernity by Emma Cole in PDF and/or ePUB format, as well as other popular books in Literature & Greek Ancient History. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half-Title Page
  3. Series Page
  4. Title Page
  5. Contents
  6. List of Illustrations
  7. List of Contributors
  8. Acknowledgements
  9. 1 Antiquity and Immersivity: An Introduction
  10. Part 1: Immersion and Literature
  11. 2 Reading the River Maeánder: Immersive Narrative in the Literature of the Labyrinth
  12. 3 The Sirens and the Dark Side of Immersion in Antiquity
  13. 4 Immersion, Emotion and Sensory Hierarchy: Thucydides beyond Enargeia?
  14. Part 2: Immersion and Imagery
  15. 5 Total Immersion Tropes: Environmental Materiality and Roman World-Formation
  16. 6 Imitating Passions Visually, Imitating Ancient Authors: Lessing’s Laokoon as an ‘Immersive’ Lens for a Comparison Between Vergil and Petronius
  17. 7 ‘To Revive Ancient Life’: Lawrence Alma-Tadema and Perceptual Immersion
  18. Part 3: Immersion, Theatre and Intermediality
  19. 8 Experiencing the Sacred in the Theatre of Pentheus: Bad Faith Immersion from The Performance Group to Punchdrunk
  20. 9 The Voice of Gods in Your Ear: Becoming the Avatar in Immersive Performance
  21. Part 4: Immersion and Gameplay
  22. 10 Immersivity in ‘Virtual Antiquity’
  23. 11 Immersive Metalepsis and (Other) ‘Fantasies of Antiquity’ in Games
  24. Part 5: Immersion and Heritage
  25. 12 Bringing the Voices of Roman London to Life: Poetry and Space
  26. 13 Ancient Roman House to Modern Museum: Doubling the Horizons of Immersion Through Exhibitions
  27. Bibliography
  28. Index
  29. Copyright