
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About this book
Have you ever played a video game and wondered how it was made? Do you have an idea for a game but don't know how to create it? Maybe you're curious about the skills needed to land a job as a video games developer? This book breaks down the tools and techniques behind making games, providing practical advice to help you create experiences that grab players and transport them to worlds of mystery and adventure. Packed with examples and tips, Designing Video Games details each step in the process: * Thinking up and evaluating ideas.
* Turning ideas into designs.
* Understanding your audience.
* Creating game content.
* Using psychological techniques.
* Fixing common development problems.
* Polishing, marketing, and releasing games. Yes, you absolutely have what it takes to make great video games. This book will show you how.
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Information
Table of contents
- Cover
- Title Page
- Copyright
- Contents
- PART 1 β INTRODUCTION
- PART 2 β COMING UP WITH IDEAS
- PART 3 β TURNING IDEAS INTO DESIGNS
- PART 4 β DESIGNING WITH PLAYERS IN MIND
- PART 5 β CREATING CONTENT FOR YOUR GAME
- PART 6 β USING PSYCHOLOGY IN GAMES
- PART 7 β DEALING WITH COMMON PROBLEMS
- PART 8 β WHAT NEXT?