
Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (6th Edition)
NaT
- 751 pages
- English
- PDF
- Available on iOS & Android
Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (6th Edition)
NaT
About this book
Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (6th Edition) textbook has been designed for instructor-led courses as well as self-paced learning. It is intended to help engineers and designers interested in learning Fusion 360, to create 3D mechanical designs. This textbook is a great help for new Fusion 360 users and a great teaching aid for classroom training. This textbook consists of 14 chapters, a total of 750 pages covering major workspaces of Fusion 360 such as DESIGN, ANIMATION, and DRAWING. The textbook teaches you to use Fusion 360 mechanical design software for building parametric 3D solid components and assemblies as well as creating animations and 2D drawings. This edition of the textbook has been developed using Autodesk Fusion 360 software version: 2.0.16761 (July 2023 Product Update).This textbook not only focuses on the usage of the tools/commands of Fusion 360 but also the concept of design. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives that allow users to experience for themselves the user-friendly and powerful capacities of Fusion 360.Table of Contents: Chapter 1. Introducing Fusion 360Chapter 2. Drawing Sketches with Autodesk Fusion 360Chapter 3. Editing and Modifying SketchesChapter 4. Applying Constraints and DimensionsChapter 5. Creating Base Features of Solid ModelsChapter 6. Creating Construction GeometriesChapter 7. Advanced Modeling - IChapter 8. Advanced Modeling - IIChapter 9. Patterning and MirroringChapter 10. Editing and Modifying 3D ModelsChapter 11. Working with Assemblies - IChapter 12. Working with Assemblies - IIChapter 13. Creating Animation of a DesignChapter 14. Working with Drawings
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Table of contents
- Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (6th Edition)
- Table of Contents
- Preface
- How to Download Online Resources
- How to Contact the Author
- Chapter 1: Introducing Fusion 360
- Chapter 2: Drawing Sketches with Autodesk Fusion 360
- Chapter 3: Editing and Modifying Sketches
- Chapter 4: Applying Constraints and Dimensions
- Chapter 5: Creating Base Features of Solid Models
- Chapter 6: Creating Construction Geometries
- Chapter 7: Advanced Modeling - I
- Chapter 8: Advanced Modeling - II
- Chapter 9: Patterning and Mirroring
- Chapter 10: Editing and Modifying 3D Models
- Chapter 11: Working with Assemblies - I
- Chapter 12: Working with Assemblies - II
- Chapter 13: Creating Animation of a Design
- Chapter 14: Working with Drawings
- INDEX
- Other Publications by CADArtifex